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andrew2007

Sydney Mod (In Progress)

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sydneymodbannerexport.jpg

Last Update: 28/03/2010

The Sydney Mod takes hold of what was the base of the existing Australia Mod. As the title of the topic and mod implies, the mod is based on the 4 Major Services in Sydney, Australia which fit inline with the 4 categories ingame. Sydney is a diverse, complex, and integrated city and one that i happen to reside in. It's a great choice for a Mod because a lot of the Services and Units in the Sydney area (and NSW) are rather unique and not replicated elsewhere throughout the world. So I'm hoping, along with help from others to really build on that idea and make the mod something special!

Services:

  • NSW Fire Brigade (NSWFB) - Fire
  • NSW Ambulance Service (NSWAS) - Ambulance
  • NSW Police Service (NSWPS) - Police
  • NSW RTA (Roads and Traffic Authority) - TEC

News:
27/03/2010: Mod Announced, FireAir1 Completed, Basic Firefighter Skin Completed.
28/03/2010: Extended Care Paramedic Vehicle close to completion.
Units (Planned for Alpha Release):
NSWFB


Vehicles
  1. Pumper (Class 3 Scania P380)
  2. Rescue (Izuzu)
  3. Aerial Pump (Scania Cab, Telesquirt Boom)
  4. Duty Commander (Nissan Pathfinder 2008/2009)
  5. FireAir1
  6. ASA ARFF Panther (Not NSWFB, It's Air Services Australia. Service for Firefighting Responsibility at Airports)

Personnel

  1. Firefighter (with and without SCBA)
  2. Duty Commander
  3. FireAir1 Pilot + Crew
  4. ASA ARFF Firefighter

NSWAS

Vehicles

  1. General Ambulance (Mercedes Benz Sprinter)
  2. Extended Care Paramedics (VW Caddy T5)
  3. Rapid Response Unit (Subaru Forester)
  4. Careflight 3

Personnel

  1. Paramedic
  2. Senior Paramedic
  3. Careflight 3 Pilot + Crew (SCAT)

NSWPS

Vehicles

  1. General Duties (No Specific Model Chosen Yet)
  2. Highway Patrol (No Specific Model Chosen Yet)
  3. PolAir 5 (Also FireAir1)

Personnel

  1. Police Officer
  2. PolAir 5 Pilot + Crew

NSW RTA

Vehicles

  1. Traffic Emergency Patrol (TEP)
  2. Maintenance Unit

Personnel

  1. TEP Traffic Commander
  2. TEP Traffic
  3. Network Operations Technician / Maintenance Technician

Other

Vehicles

  1. Lifesaver 1 (Westpac Life Saver Rescue)
  2. Tow Vehicle
  3. Crane

Personnel

  1. Lifesaver 1 Pilot
  2. Lifesaver 1 Diver/Medic

Maps, Scripts and Missions:

At this time there is no freeplay map or any missions planned to be created and implemented, this may change in the future.

It is hoped that we are allowed use of existing scripts, i.e LA Siren Script, Rapid Deployment, etc to give the features that we all love to the mod as well as a few plans which will not be released at this stage for some custom functions.

Media (Screens/Video):

FireAir 1 / PolAir 5

Mod Status:

It is planned to have at least 3-4 units per service before any release will take place. It's planned that the mod will try to encompass existing popular features in other mods and develop some new features and appeal to

Current Mod Status: Pre-Alpha

Release Status/Expectation: Unknown

Website/Contact:

A website is being created, and will be launched alongside the first release.

You can contact the Sydney Mod team via email at: ozmodding+sydmod@gmail.com

Other:

Any person wishing to assist in some way or another with the mod, feel free to post in the thread or send me a private message.

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No RFS?????? So much better than NSWFB :)

And would there eventually be an aerial pump?

RFS may be integrated at a later date, as they aren't the primary combat agency for the gSa (apart from a few suburbs).

As for the AP, I have plans to include one.

I can give a hand if you would like aswell.

Sounds Great, I've sent you a PM :)

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Update (31/03/2010):

I've been working hard, and with the help of some great others, I've made some decent progress on the mod.

At current, the Models and Skins are done for the following:

- NSWFB FireAir 1

- NSWAS Extended Care Paramedic (Vehicle)

- NSWRTA Traffic Emergency Patrol

- NSW Police - General Duties: Caged Truck (VW, RX16)

- NSWFB Duty Commander (Need to edit the model).

Lights, and Wheels still need to be finalised for these vehicles. They're in the game, but not very functional right now.

I will post some screenshots soon :)

I hope to start some personnel by next week, and possibly looking at creating a single mission.

Happy Easter :)

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Update (04/04/2010):

I am working on modelling various lightbars for the different vehicles, so what you see on here now is not what will be on there for the final unit.

I'm modelling up a Pod for use with a Pod Transporter (Great acheivement with that, I finally have a functional model i've created :D )

Personnel is still something that needs to be done, I have 3 people done with the help of eggcarton but i need to touch up the skins.

Screenshots!

sydneymod_023.jpg

95% Done, Just need to fix wheels and minor detail.

sydneymod_024.jpg

I'm updating this skin, and am working on it still, so this is a little bit outdated

sydneymod_026.jpg

Wheels need to be added, and minor detail fixed.

sydneymod_027.jpg

Mostly done, Will need to add the search light and look to start on the rappel firefighter/police and winch rescue script.

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I have been working on a VE Commodore model using a V8 supercar 3d model from Sketchup (Here).

I still need to fix up the front and a couple of other things and the texture was just a quick job to see how it turns out so really it is only half finished.

I also had a Hazard 90 lightbar fully UV mapped but I can't find it again stupid.gif

Here is the image.

Untitled.jpg

It is about my 15th attempt so finally it looks decent

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