EM4life Posted March 15, 2010 Report Share Posted March 15, 2010 Hey, I was wondering if anyone had an explanation of why,in the editor, when setting light's offset past 1.00, they show up in game as 1.00. So lets say I set a light at 1.50, I then exit the editor, start up EM3, and start the game, I see that the light is now flashing at 1.00.I would like to have ligts at 0.00, 0.50, 1.00, and 1.50 so as to have a back and forth wigwag pattern. Quote Link to comment Share on other sites More sharing options...
Guest Francis Posted March 15, 2010 Report Share Posted March 15, 2010 Unless you want double-strobes, you can just use 0.0 and 1.00 to make two lights alternate. Quote Link to comment Share on other sites More sharing options...
EM4life Posted March 15, 2010 Author Report Share Posted March 15, 2010 is that a no? Quote Link to comment Share on other sites More sharing options...
Guest Francis Posted March 15, 2010 Report Share Posted March 15, 2010 It might not be a no, it depends. I don't remember how EM3's light system works. But I can tell you that to make wig-wags, you only need two lights. Quote Link to comment Share on other sites More sharing options...
EM4life Posted March 15, 2010 Author Report Share Posted March 15, 2010 Well, if I wanted it to double wigwag then it would not show the 1.5, but a 1.0. I think it's some kind of glitch in the light system. Quote Link to comment Share on other sites More sharing options...