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Kookas

Polygon Lights Issues

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I'm trying to use Polygon lights, cause normal lights are terrible for headlights, but for some reason, I can't move the vertices very far from the car :| help is needed, thanks.

Also, the model's all screwed up in-game. When I spawn it, it spawns in the ground. When it stops driving, it glitches for a split second before ending up very deep underground. When it drives again, it returns to being half-way in the ground :wall: very annoying! How can I fix this?

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Load it (the model) in Zmodeler and go to Edit - Move and select the little box next to move. Check "Move Pivot Only" and then move the pivot :)

Thank you :D Although I've now also found out that I had the car rotated the wrong way so now all the lights must be put back :laugh:

Okay I found out polygon lights are pointless for headlights, I can just use "Radiation"

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