Kookas Posted February 19, 2010 Report Share Posted February 19, 2010 I'm trying to use Polygon lights, cause normal lights are terrible for headlights, but for some reason, I can't move the vertices very far from the car :| help is needed, thanks.Also, the model's all screwed up in-game. When I spawn it, it spawns in the ground. When it stops driving, it glitches for a split second before ending up very deep underground. When it drives again, it returns to being half-way in the ground very annoying! How can I fix this? Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted February 19, 2010 Report Share Posted February 19, 2010 I don't know what the model problem is, but the polygons is a little screwy in my version, probably the same with them all... I just click four spots, then I click the white lines (at the verticies), and drag them where I want them to go. Quote Link to comment Share on other sites More sharing options...
Luisinho Posted February 20, 2010 Report Share Posted February 20, 2010 About the model problem, you need to move your pivot right under your model. Quote Link to comment Share on other sites More sharing options...
Kookas Posted February 20, 2010 Author Report Share Posted February 20, 2010 About the model problem, you need to move your pivot right under your model.Thanks for replying both of you! How do I move the pivot? Quote Link to comment Share on other sites More sharing options...
Ami89E1234 Posted February 20, 2010 Report Share Posted February 20, 2010 Load it (the model) in Zmodeler and go to Edit - Move and select the little box next to move. Check "Move Pivot Only" and then move the pivot Quote Link to comment Share on other sites More sharing options...
Kookas Posted February 20, 2010 Author Report Share Posted February 20, 2010 Load it (the model) in Zmodeler and go to Edit - Move and select the little box next to move. Check "Move Pivot Only" and then move the pivot Thank you Although I've now also found out that I had the car rotated the wrong way so now all the lights must be put back Okay I found out polygon lights are pointless for headlights, I can just use "Radiation" Quote Link to comment Share on other sites More sharing options...