DylnCox Posted February 11, 2010 Report Share Posted February 11, 2010 I downloaded a map (underground map) the sand/dirt one in the download center. I can't figure out how to get it into the editor. It's a .jpg file, but I went ahead and placed it into my folder (WizardWorks/....../maps) but when I click load map in editor I can't find it. I know I am doing something wrong, mainly because I have no idea what I'm doing LOLAny help would be greatly appreciated, thanks guys Quote Link to comment Share on other sites More sharing options...
Tian318 Posted February 11, 2010 Report Share Posted February 11, 2010 I believe that the format for a map should be .tgaand if i'm not mistaken you can get it in that format by using photoshop.save as:.tga24bits.no compression Quote Link to comment Share on other sites More sharing options...
DylnCox Posted February 11, 2010 Author Report Share Posted February 11, 2010 Awesome. Thank you Tian318!Nope. That didn't work. The map files are .DXT3 so I took the .JPG file of the map I had, opened it with Paint .NET saved it as a .DDS changed the file format as .DXT3 (explicit) Thanks though, you got me on the right track Yea... That idea didn't work either Quote Link to comment Share on other sites More sharing options...
randomperson139 Posted February 11, 2010 Report Share Posted February 11, 2010 Next time can you use the edit button at the bottom of your post please. It's against the ToS of the forum to double or triple post. Quote Link to comment Share on other sites More sharing options...
Tian318 Posted February 11, 2010 Report Share Posted February 11, 2010 Freeplay maps are build in .tga with 24bit no compression, The size of the map should dividable by 2;28258512and so onand so onThen in the editor you would have to convert your map(.tga)to the EM4 map format (witch is .eft)(example La, Mod) "lamod_freeplay.eft"But i'm not sure where in the editor you can convert a map in format. Quote Link to comment Share on other sites More sharing options...
DylnCox Posted February 11, 2010 Author Report Share Posted February 11, 2010 Next time can you use the edit button at the bottom of your post please. It's against the ToS of the forum to double or triple post. Whoops Freeplay maps are build in .tga with 24bit no compression, The size of the map should dividable by 2;28258512and so onand so onThen in the editor you would have to convert your map(.tga)to the EM4 map format (witch is .eft)(example La, Mod) "lamod_freeplay.eft"But i'm not sure where in the editor you can convert a map in format.I'll mess around with it, see if I can't figure it out. If I do, I'll be sure to post back here on how to. Thanks. Quote Link to comment Share on other sites More sharing options...