matte31 Posted February 2, 2010 Report Share Posted February 2, 2010 hi, i have reskinned a vehicle, using PAINT.NET ... the texture is ready , and have putted it in the models folder.. but in the game/editor , it's not the reskinned vehicle, it's the normal em4 model.. what to do ? Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted February 2, 2010 Report Share Posted February 2, 2010 hi, i have reskinned a vehicle, using PAINT.NET ... the texture is ready , and have putted it in the models folder.. but in the game/editor , it's not the reskinned vehicle, it's the normal em4 model.. what to do ?Did you just alter the skin or did you UV-map the entire vehicle all over again? Is the reskinned model for a mod and if so, did you place the reskinned model in the model folder of the mod (and not the original game)? Quote Link to comment Share on other sites More sharing options...
matte31 Posted February 2, 2010 Author Report Share Posted February 2, 2010 Did you just alter the skin or did you UV-map the entire vehicle all over again? Is the reskinned model for a mod and if so, did you place the reskinned model in the model folder of the mod (and not the original game)?i did it for a mod. and i placed it in the mod/ models folder.. , no i just reskinned the model. Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted February 2, 2010 Report Share Posted February 2, 2010 i did it for a mod. and i placed it in the mod/ models folder.. , no i just reskinned the model.So you just copied the skin file converted it to a .jpeg (or whatever), changed it, saved the file, convertred it back to .dds and replaced the file in the mod/models folder correct?Were you asked to overwrite the original model file? Quote Link to comment Share on other sites More sharing options...
matte31 Posted February 2, 2010 Author Report Share Posted February 2, 2010 So you just copied the skin file converted it to a .jpeg (or whatever), changed it, saved the file, convertred it back to .dds and replaced the file in the mod/models folder correct?Were you asked to overwrite the original model file?I opened the dds file with PAINT.NET , and painted the skin, then saved it... And the overited the old file Quote Link to comment Share on other sites More sharing options...
Tian318 Posted February 6, 2010 Report Share Posted February 6, 2010 not gonna workTo reskin you will need to open the model in Z modeler.Apply the new skin there.Convert the skin to .ddsChange the skin name in the .v3o file from (example) myskin.jpg to myskin.ddsSave it.Open the editor.Create a new mod.Place the new files in the new mod.Create a prototype of the model.Done.More info:UV mapping tutorial by hoppah Quote Link to comment Share on other sites More sharing options...
matte31 Posted February 14, 2010 Author Report Share Posted February 14, 2010 thank you , i have one moore question, how do i edit the emergency personal ? fire fighters etc, they're models are small ? Quote Link to comment Share on other sites More sharing options...
Kookas Posted February 14, 2010 Report Share Posted February 14, 2010 thank you , i have one moore question, how do i edit the emergency personal ? fire fighters etc, they're models are small ?The same way you edit cars, I guess .. use zmodeler Quote Link to comment Share on other sites More sharing options...
matte31 Posted February 14, 2010 Author Report Share Posted February 14, 2010 yes, but the model of the fire fighter is small. and it's not the whole model ? Quote Link to comment Share on other sites More sharing options...
bsbllthirteen Posted February 17, 2010 Report Share Posted February 17, 2010 not gonna workTo reskin you will need to open the model in Z modeler.Apply the new skin there.Convert the skin to .ddsChange the skin name in the .v3o file from (example) myskin.jpg to myskin.ddsSave it.Open the editor.Create a new mod.Place the new files in the new mod.Create a prototype of the model.Done.More info:UV mapping tutorial by hoppahive reskined plenty of vehicles and never used zmod and they came out finei just unlocked the skins in the editorthen open them in PAINT.NETdid what i had to do on themand then saved them and overwrote the old skin and KABAMM!!! new skin on the unit Quote Link to comment Share on other sites More sharing options...