DMC Posted February 1, 2010 Report Share Posted February 1, 2010 I've Made my own FBI HRT Agent, But now i must have messed up the skin, i'm using Photoshop CS4,I want my skin to look like how it is wiyh alpha reflections off because when i order them to get an mp5 or anything else the mpf or other object just disapears...I can See the mp5 with alpha reflections of but then my skin looks RubbishCan Anybody Help Me?THanks in Advantage!DMC Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted February 1, 2010 Report Share Posted February 1, 2010 Just for clarity, is "it" the MP5 or the HRT officer? Quote Link to comment Share on other sites More sharing options...
DMC Posted February 1, 2010 Author Report Share Posted February 1, 2010 Changed it;)The MP5. Quote Link to comment Share on other sites More sharing options...
Newfoundking Posted February 1, 2010 Report Share Posted February 1, 2010 That's a bit weird... I really don't think this has to do with the skin though... Maybe something script wise is weird... Is this just for like the MP5 and other things Hoppah added, or does this include thigs from the base game like an axe or a fire entinguisher Quote Link to comment Share on other sites More sharing options...
Hoppah Posted February 1, 2010 Report Share Posted February 1, 2010 The MP5 has alpha reflections so the officer needs alpha reflections too. Just make sure to make the alpha completely black in Photoshop if you don't want any reflection in the game. This solves your problem. Quote Link to comment Share on other sites More sharing options...
DMC Posted February 2, 2010 Author Report Share Posted February 2, 2010 The MP5 has alpha reflections so the officer needs alpha reflections too. Just make sure to make the alpha completely black in Photoshop if you don't want any reflection in the game. This solves your problem. Thanks for your reply hoppah, i just dont know what the alpha is:$ cant find it in photoshop cs4:Sits on your Lapd swat.dds but where or what?You've learned me a lot already and i would like to learn more;)DMC Quote Link to comment Share on other sites More sharing options...
DMC Posted February 2, 2010 Author Report Share Posted February 2, 2010 anyone? Quote Link to comment Share on other sites More sharing options...
pyrothijs Posted February 2, 2010 Report Share Posted February 2, 2010 anyone?Patience! Double posting isn't allowed on the forum. I thought you could turn of alfa reflections in the editor, but that could also be very wrong. I've never edited personell. Quote Link to comment Share on other sites More sharing options...
Luisinho Posted February 2, 2010 Report Share Posted February 2, 2010 Do you know when you export something off Photoshop to DDS? A remember a window that pops up with loads of options to be selected. Quote Link to comment Share on other sites More sharing options...
DMC Posted February 2, 2010 Author Report Share Posted February 2, 2010 Do you know when you export something off Photoshop to DDS? A remember a window that pops up with loads of options to be selected.THis menu you mean? Quote Link to comment Share on other sites More sharing options...
JoseOu Posted February 3, 2010 Report Share Posted February 3, 2010 If u need Alpha Reflections Tutorial u can read this topicAlpha Reflections Tutorial EnglishAlpha Reflections Tutorial GermanGood Luck Quote Link to comment Share on other sites More sharing options...
Hoppah Posted February 14, 2010 Report Share Posted February 14, 2010 Thanks for your reply hoppah, i just dont know what the alpha is:$ cant find it in photoshop cs4:Sits on your Lapd swat.dds but where or what?You've learned me a lot already and i would like to learn more;)DMCUse the Channels windows to select or add the Alpha Channel. When you enable the Channels windows you should seeR-channelG-channelB-channelAlpha-channelAlpha-channels do only contain black/white and usually used to add transperacy. However, if you enable alpha reflection in the EM4 editor the channel is used for the reflection. Quote Link to comment Share on other sites More sharing options...
danny96 Posted February 14, 2010 Report Share Posted February 14, 2010 I've Made my own FBI HRT Agent, But now i must have messed up the skin, i'm using Photoshop CS4,I want my skin to look like how it is wiyh alpha reflections off because when i order them to get an mp5 or anything else the mpf or other object just disapears...I can See the mp5 with alpha reflections of but then my skin looks RubbishCan Anybody Help Me?THanks in Advantage!DMCyeee have you allow to release it? :D Quote Link to comment Share on other sites More sharing options...
DMC Posted February 14, 2010 Author Report Share Posted February 14, 2010 Use the Channels windows to select or add the Alpha Channel. When you enable the Channels windows you should seeR-channelG-channelB-channelAlpha-channelAlpha-channels do only contain black/white and usually used to add transperacy. However, if you enable alpha reflection in the EM4 editor the channel is used for the reflection.thanks hoppah for your reaction,but i seem to have messed up again. whats wrong this time?yeee have you allow to release it? :Dno its just a reskin so i dont think that hoppa will even grant it! if... i would even ask promission to release it... Quote Link to comment Share on other sites More sharing options...
Hoppah Posted February 15, 2010 Report Share Posted February 15, 2010 That happens when you enabled all 4 channels. The red filter is the alpha channel. You can deselect the R, B and G channels and click on the alpha channel to edit it. Quote Link to comment Share on other sites More sharing options...
DMC Posted February 16, 2010 Author Report Share Posted February 16, 2010 when you take a look at the bottom right then youll see the alpha is black, is that alright???... Quote Link to comment Share on other sites More sharing options...
Airikir Posted April 7, 2015 Report Share Posted April 7, 2015 Hi, I want to do the same thing, recolor the LAPD SWAT person unit, to use it later as a new FBI HRT person unit.It should be very simple, but I have spent many hours without success.I have the unlocked lapd_swat.dds and open it with DXTBMP tool.There I clearly see the image and the black alpha channel in the upper right corner.So I select send image to editor (PAINT.NET).In PAINT.NET I select Adjustments->Curves...I unmark R (Red) and B (Blue) and increase G (Green) to make the texture look more green instead of blue.Perfect I think and save it to the default name norm.bmp so that DXTBMP tool can detect it.Back in DXTBMP tool I select refresh image from editor and I now see the green variant of the LAPD SWAT texture still with the black alpha in the upper right corner.Now I save it as DDS DXT 5 and overwrite the file lapd_swat.dds and open the EM4 editor with LA mod.The problem I see is that the LAPD SWAT person unit is totally covered all over the body with a green shiny smooth color.If I unmark the alpha channel it becomes totally black and anyway I must use the alpha channel for the MP5 weapon to be visible in the game.So I would very much appreciate if someone could help me with the steps of doing this the correct way using DXTBMP tool and PAINT.NET if possible? Quote Link to comment Share on other sites More sharing options...
Airikir Posted April 11, 2015 Report Share Posted April 11, 2015 I figured it out that if I save it as TGA with Alpha Channel and then un pack the V3O and change the file extension for the texture name to .tga in that file then it works fine.The other textures that do not have Alpha Channel are no problem, I save them in the same format as the original. Quote Link to comment Share on other sites More sharing options...