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Showing results for tags 'skin'.
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Okay, so I wanted to make one of my personell carry an MP5 instead of just the handgun. So, when I go into Editor and add the commands (PmcdMP5, etc..), it worked very well - exactly the way I wanted it to (just like the FBI Tactical.). But when I changed the skin, the MP5 suddenly became invisible. Why does the skin change cause the person's mp5 gun to become invisible?
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Hi Emergency Planet! I am making a San Francisco sub-mod for the Los Angeles Mod v2.1. So far it includes some script modifications, customized and re-skinned units, new info texts and some other minor tweaks. I also added the ability to patrol to some of the SAFD vehicles. Screenshots (EMS Vehicles): Screenshots (FD Vehicles): Progress: SAFD Vehicles:95% - Just got to fix some stupid looking things I did on the skins. SAFD Persons: 0% SAPD Vehicles: 0% SAPD Persons: 0% TEC Vehicles: 0% TEC Persons: 0% EMS Vehicles: 100% EMS Persons: 0% Military / Government Vehicles: 0% Military / Government Persons: 0% Extra Features: Animal Control Vehicle: 0% Animal Control Persons: 0% Fire Engine Patrol Script: 100% - Bug: If someone turns off the auto extinguisher on the roof of a fire engine the button to turn it back on vanishes. Anyone got an insight into this? Please suggest more vehicles and I will see what I can do! I started the sub-mod very recently, but you can expect it to be finished in a few weeks judging by my progress so far.
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I've noticed that when I'm working on models and adding more parts to them, that sometime they will be invisible in Zmodeler. The only time I can get them to show up, is if I enable "alpha reflections". But that makes my vehicle look too shiny or excessively metallic. Why does this happen? Is it related to the skin file which is a PNG format? How can I prevent that from happening?
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Hello! I've tried researching about re-skinning vehicles but cannot find any decent tutorials. Can anyone give me a step by step guide to skinning vehicles? Thanks! ThePoliceGuy