Blue Light Modding Developers of the West Midlands Mod Hello and thanks for taking the time to look at our thread. We're currently recruiting extra staff members for an upcoming project for Emergency 4. The Current positions we are recruiting are as follows: ~ 3D Modeller - Desirable skills and experience in Z modeller or 3ds max - Past examples of work would be beneficial to the applicant ~ Skinner/Texture Artist - Experience is desired Our Texture staff are required to create accurate textures true to the real world version. This help improve the experience of the mod. ~ UV Mapper Experience is essential within this role. ~ Advanced Lighter This role will involve a skilled lighter that is able to work from the real world counterparts of the vehicles involved. We're basing all our lights on the real light patterns of the vehicles we're creating. ~ A Member to Add units into the game once they're complete. this is a basic role where we need members that are able to add the finished product into the game. The People we're looking to add to our already existing team must take pride in their work, We ask that you work to a high standard. The Project we're currently recruiting for is a UK Based Mod, This is all the information we're able to provide at this moment in time. We already have a dedicated team of members working on our projects, But we're always looking to expand into a larger team to get high standards of work finished for the EM4 community to enjoy. Anyone interested in joining our team should contact either myself or Freelancer for more information. Thanks. Blue Light Mods Team.