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Thankyou for visiting the official topic of the Manhattan Modification. This modification will be 3 years old in August, and has seen the release of Version 1 and Version 2 Version 3.0.0 has now begun development, we would now like to show progress on the development of the mod. All models and textures have been extensively improved since the previous version, with a completely new map, new area, new rigs, and much more.. All info from v2 removed see www.manhattan-mod.org for version 2 screenshots. What's new? We've once again revamped the units, adding details and in some cases re-modeling the unit. We're also adding some new units such as Hazmat 1 A new hose connection script means hoses no connect to the front rear and sides of Engines and Squads, hooking up differently depending on the rig, e.g Marauder II's are different. We've also gone through and re-lit all the rigs, which is still a work in progress. What else we're looking into We are trying our upmost to finally include limited water supply, we'll keep you updated on this. Another idea we want to introduce is the ability to hook ladders up to any building, possibly assisting with venting, this would improve the aesthetic on scene. More info and screens coming soon. x Fan Banners - Hopefully we have your support! [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img18/5678/63196880.png][/url] [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img199/3281/95961656.png][/url] [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img32/1053/12341677.png][/url] [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img51/5213/62584626.png][/url] [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img21/1648/52981313.png][/url] [url="http://forum.emergency-planet.com/index.php?/topic/12549-manhattan-modification-in-progress/"][img=http://imageshack.us/a/img801/3656/99626162.png][/url]
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Bad News. After the development of the Manhattan Modification I’ve decided to quit modding for Emergency 4 indefinitely. This forum has been my home for the past year and I visit it many times everyday. The people on here are great and yes there will be more versions of the Manhattan Modification and I will continue to work on that (Missions, New maps, and the World Trade Center Mod) I will still always be on the forums after the release just I wont be modding for anyone else or for anything else other than the Manhattan Mod. The Good News is that I have decided to expand away from modding Emergency to developing a stand alone game. I’ve been working on the concept for the past year and already have started enough to the point where I have something to show off. I am hoping to have Dyson and Sven join me in my expedition because we have made a great team over the past full year and I would be honored to continue working with them. I hope I can get support from you guys. I’m releasing the Official Concept here. Official Concept Name: FDNY The Simulation Developers: Rafael Fernandez & Team (TBA) Game Engine: Unity Genre: 3 Game modes: Campaign and Freeplay Platforms: Windows PC & Mac FDNY The Simulation is a game in Development by Rafael Fernandez & Team (TBA). The Game features 2 Game modes, Campaign and Freeplay. Choosing campaign will start you as a Probie in the FDNY's Training Head Quarters. Once out of Training you will have the choice of choosing 1 of 3 Firehouses. 2 In Manhattan, and 1 In Brooklyn. Each of these firehouses have 1 Engine, 1 Ladder, and 1 Battalion. As a Probie you can be assigned to your firehouse and can be assigned to specific duties and chores. You will recieve numerous calls and fires between each rank. Between each call you can roam around the firehouse and complete your duties but once the tones come in your on your assigned apparatus and ready to go. At the scene you have the ability as a higher ranking officer to give commands to the fire fighters and probies but as the probie you will recieve commands and must obide by them or else things will start to go wrong. As you rank up in the campaign the game changes from a listen and do to a tell and happen game where its up to you what happen. As you rank up to lieutenant of a ladder and a captain of an engine you will still recieve orders from your chief but give orders to your subordinates. As the chief of the house, everything will be on you. Freeplay mode is a little different. Once unlocked on campaign you can choose which firehouse, which apparatus and which rank you want to be. Events will come randomly as they do in campaign mode but will be endless. As you first start you will have the option to customize your firefighter. By his name, his traits, and his helmet. At the firehouse you will be assigned different positions at each call. Some calls you will be assigned as chaueffer where you will need to drive your apparatus through the crowded streets of New York City while avoiding pedestrians and vehicles. Manually using your sirens and airhorns will help you clear the way. The game is still under development and previews will be available in the next few weeks. Thanks, Rafael Fernandez MANHATTAN MODIFICATION TEAM
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