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Showing results for tags 'SpFP Spawn Points and Events'.

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  1. So I am workingon a custom freeplay map. I have the texture done and the paths/streets. But my big questions is how do I set up the spawn points for off map units? Another quick question I had was for freeplay events specifically EMS events, is there a script command to check a virtual object for a down person. So for example in the script it would check a virtual object(like the size of a street) and check to see if an injured person is in it. I know you can do it with fires with the "getvirtualobjectsburning" or something similar to that. Just wondering if EMS can do it as well or car accidents. Regards, Smith
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