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FutureSmokeEater

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About FutureSmokeEater

  • Birthday January 29

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  • Gender
    Male
  • Location
    Somewhere in the Midwest
  • Interests
    Law Enforcement, Firefighting, EMS.
    Video game modding, politics, Star Wars, Sci-Fi, and a ton of other stuff.

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  1. My textures are repaired, it was my computer, they work fine on my laptop.
  2. I downloaded the unlocked textures. I used Paint .NET to edit the textures. I saved the textures in the .dds format. All I've edited at the moment is the LAPD Charger's texture. dodge_charger_lapd.dds
  3. The textures weren't renamed, or anything like that. And can I upload .dds images here?
  4. Hi. I've recently been retexturing LA Mod (As I'm working on a pretty basic submod). However I've stumbled across an issue. I'm currently trying to texture the CHP and LAPD Dodge Chargers to IMPD and ISP cruisers. However, well, I'm not exactly sure how to explain it, so I'll present a video.
  5. I've followed these instructions with four vehicles now. The LAPD Patrol car. The CHP Dodge Charger. The LAAP Patrol Car. And the LAPD Dodge Charger. However when I go to open them in Paint .NET, I get this message. http://prntscr.com/c45jg1 I can't seem to figure out what I'm doing wrong, if someone could take a look at the LAAP file (because that's my current project) I'd appreciate it.
  6. My mod folder won't show up when I click "Create a new modification."
  7. So I'm having an issue in the editor. When I create a new modification, name it, and initialize it, I can edit stuff just fine. However if I close the editor and go to the mods folder of Emergency 4, my mod isn't there, but I can still see it in the editor mod selection, and in the game's mod selection. Any idea where my mod's at?
  8. My title kinda explains this, is there any type of V3O Plugin for Blender?
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