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Everything posted by Freakinmusket
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I love me some Alice in Chains, but rock and metal are where its at!
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Next thing I will be doing is creating a KME reserve enigine, starting work on it today, hopefully will have some WIP pics soon.
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Yeah if i just knew how to be able to access the textures lol.
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Finally I now have some LASD units in game, here we have LASD assisting LACoFD on a 2 vehicle TC with patients trapped. Next we have LASD on the scene of a barricaded suspect. LASD detectives were serving a warrant when the suspect fired out the window at the deputies and missed, critically injuring one of his friends. And finally we have 2 new cars, the LASD traffic cars, one with the traffic advisor rear deck lights, and the one with the regular style deck lights.
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Yeah it is, I just threw the skins together quickly, forgot some elements, most of the engines door seals are those of the city the provide coverage to, I just left the LACoFD emblem instead. I would like to have 3 regular size stations, as in a Battalion HQ with a Squad, Quint, Engine, and BC Mobile, a HAZMAT Task force station with an Engine and the HM Rig as well as a patrol, then finally a station with a Quint, Engine and Squad, then at each station in the rear, have like a swift water rig or a reserve apparatus and such. In order to do this though I need help because I am terrible at doing this so if someone knows how to edit maps, I would love some help lol.
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There really is not a difference when the foam comes out on the CAFS engine, plus all LA County engines carry Class A foam on them. I have the slicktop and narcotics car in progress, and I will be making the BMW next. I already have the lights mapped perfectly thanks to CFD, he did a phenomenal job.
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Haha have faith in me guys, I promise everything is going to be bitchin'!
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@MCERT1: I would love the Blackhawk and firefighters, I already have a BC mobile. @Goog1967: That just made my day bro, thank you so much, and did you research the station number? Because that's the station where I live lol, thank you so much man, both of you guys will be getting credits, and I honestly cannot even begin to thank you!
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I'm going to try to make a Patrol, there will be a Quint, I'm going to try and make both, and the HAZMAT will look like 129's, and I'm trying to do all this stuff, I am not the best at scripting so if someone wants to come forward and help please don't be shy.
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County run light forces when their quints are out of service, usually a "2 car" (Like an E210) with the truck (T10).
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Spaloo, where were you at in Socal? And no bro, only the basics, Engine, Quint (Both straight Chassis and tiller), I have a new F350 squad I'm working on too, I just need to get it to work ingame lol. I'm also going to try and get my Dodge 3500 squad working too. I also have the textures I made for Hoppah's rigs, but I'm not making the HAZMAT or USAR rigs, its too much work for something we'll never use. As for BLS AMR, thats what I was also going to do, because in my valley I think there are about 2 or 3 actual paramedic rigs, but they travel from the AV to Gorman through Santa Clarita, so I'm going with the BLS route, plus when I pay and I have a critical patient, I take a paramedic from the squad, usually the one that treated the pt, and have him ride in the rig with the squad follow.
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I'll try to have both, I just wanted to get rid of that ugly helicopter with the LAFD markings, if someone could unpack the texture for the blackhawk and send it to me so I could, I would be very greatful. I'm also looking for map editors as well who know how to make vehicle spawns and such, if this is you float me a PM.
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I got this unit, will that work?
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Thats exactly why, in my valley during august it will get up to 119, and working a TC in full PPE's sucks ass. But the USFS engines out here are still that mint green like everywhere else!
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Its actually Hoppah's Crown Vic with an LASD skin, but I'm going to use Dyson's Crown Vic and make LASD/CHP Units out of that. As for the lag, it is just the texture that makes it look high def, they will not make you lag at all!
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Howdy peeps, let me start by introducing myself, I have been modding in 3ds for over 2 years now. If you are on GTAPoliceMods you know who I am. I have been playing Emergency for about the same amount of time, and since I have learned the ways of Zmodeler I decided I was going to work on a Los Angeles County submod. I live in Santa Clarita, about 30 miles north of LA and it is home to some of the craziest wildland fires that LA County gets. I am also a LA County Fire explorer, and it is my goal to one day (hopefully soon) work for this amazing department. First let me start off by saying that I am extremely busy and it may be a while before this comes out. It might just end up being that I release the finished parts. Whatever the case may be please don't hold it against me! Now enough of my rambling and on to some pictures. Los Angeles County Fire 2007 KME Severe Service Predator Mostly made from scratch, I used a few pieces from Dyson's FDNY engine, and bits and pieces from Hoppah's pieces I could access in the editor. Almost complete, all it needs is a realistic lighting job by CFD, and I have to work on the rotation of the doors. In the pictures I have a bunch of different skins on each engine, the engine with the black roof/top of cab denotes that is a CAFS engine. And just so you guys know it's actually working, here it is ingame at a 2 car TC with patients trapped. Let me know what you guys think, there is more to come soon!
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LA Mod 2.0.2 OMO (Oringinal Map Overhaul) Submod
Freakinmusket replied to Texas_DPS's topic in Submods [Not released]
Hey Texas, I was thinking about doing an LA County Mod, but if you want, I could help you with this one, I have a couple LACoFD KME engine models I've made along with a Ford F350 Paramedic squad based off of Nicco's, I'll post pics if you're interested, float me a PM. -
What I mean is, how do I get the lights I have made in the editor appear on the cars ingame? Not activating them just to show up, because I keep messing with the lights, yet the same lights I had before are still there! EDIT: I'm retarded and I figured it out, Mods please close, sorry for being a pain haha
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No worries bro, I am very anxious to find out hahaha =)
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Thanks for the fast reply, and I mean I have the lights in the editor on the car, but from here I don't know how to get them into the game.
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Hey guys, I did a bunch of searching and I apologize if i overlooked a topic that solves this, but yea, I have the lights placed, I just can't export them!