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Everything posted by Freakinmusket
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Much appreciated guys! Emergencyfan, thank you very much dude, I was looking for some good pictures of that new engine for textures! It's kinda hard to grab them onscene haha. I want to get the mod released then I will do some patches including new units. I'm still looking for additional help, if you guys can script or edit maps, send me a pm!
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Just when you thought this mod was dead, another round of Epi is pushed, and we get pulses back! Sorry for the down time gents, life has just been an ass kicker but now I have some down time! First the new stuff! I've modeled LACoFD's newest engine, which basically just has new fancy lighting, as well as my ambulance from work, which is the ONLY AMR type 2 that looks like this in all of LA County! More stuff to come! EDIT: Credits to Itchboy for the killer Type 2 model as mine went fubar haha
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Haha no yeah she works fine! Thanks buddy, we gotta catch up! Thank you for giving me a great idea haha, that was the reason why it wasnt working in the first place because I didn't have a deck gun on it!
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Sorry guys it was a joke about the tender, those are ingame pics, the Tender IS working!
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Well upon further screwing around, I messed with some things, to no avail unfortunately, so the water tender will not be in the game, but I have some new screen shots for you guys to make up for it!
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Yes it does haha.
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Vehicle crashes when spawned.
Freakinmusket replied to Freakinmusket's topic in Modding Related Support
Well I never actually edit the XML files because, quite frankly I didn't know I needed to, (learn something new every day haha), the tender does not have a water cannon, could it be the fact that I deleted it? The water tender is the same vehicle type as the one in your mod Hoppah. Thank you everyone for the replies, it's very much appreciated, I would love to get this mod out, it just takes a while when you're doing it all yourself haha. -
Here, LA County Fire uses "Tender" for water trucks, fuel trucks, dozer assistance vehicles, USAR assistance vehicles, and for foam trucks. The truck is a model of LACoFD Station 80's (Acton) Peterbuilt 365 6x6 Water Tender made by KME. Mine shows up fine in the editor but crashes the game, still looking for some help on why, *cough* Hoppah *cough*
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Vehicle crashes when spawned.
Freakinmusket replied to Freakinmusket's topic in Modding Related Support
No one has any words of wisdom for me? -
Hey guys, so as some of you may know, I'm working on the LA County submod, when I have time that is, and I am quite an experienced modder for EM4, and have made several models and implemented them in my mod. Now to the point, I made a water tender and when I placed it into the game, it shows up fine in the editor, but ingame, it causes it to crash to desktop, could it be that it is too many polys? It isn't the children, if anyone has any input, please help me out, thanks in advance!
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Please clarify Matt, I did it the way I normally do it so it should work.
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Ok, so I've run into a problem, the tender loads fine in the editor, but then crashes in game, anybody have an idea as to why?
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LACoFD Ambulances are not ambulances, they use them on standby on campaign incidents, such as large wildfires or MCIs with numerous patients (IE: Train Crash), AMR, McCormick, Cole-Schaffer, and Care are all the ambulance companies that transport for LACoFD otherwise.
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Here is an updated picture of the tender!
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Yeah Turk, I've been using 3ds max for years now, I did all my GTA modding with it, it's an outstanding program! Scotia thank you bro, I appreciate it!
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Thanks Turk! Sorry the pic didn't upload, but she is there now
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Holy ****! Could it be that Musket is back?!? With a new model?!? Yes I am back, and with a good for all of you! The new LACoFD Peterbilt Water Tender, I just started work on her today, Hope you guys like what I have so far!
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Hey guys, just a little addition, I made my work ambulance for the game, minus a couple markings, it was made off of Nicco's Ford E350, and the lighting was done by me.
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Yeah I know how they go Greg, the 195 was actually a mis-type haha, but I wanted to do an area of LA County where AMR transports, seeing as how I work for AMR. I honestly will probably go with either the SCV which is my hometown, or the Antelope Valley.
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Greg, I know that, I just picked random engine/truck/quint numbers for the time being, it's rather hard to create a fictional battalion, as LACoFD's station numbers go all the way up to 195.
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As I've said before guys, I need people who can help me create new incidents, so if you have knowledge on how to do that, come forward and help jumpstart this mod again haha
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Hey guys, I'm BACK! After going through 2 moves, and working like crazy, I now finally have some down time. I am in the hiring process with AMR, so hopefully I will have some time, once I get hired, but anyways, this mod was not dead, just on a long hiatus, I'm gonna get this thing up and running soon.
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@SEG_San, thank you for the compliments, as well as the criticisms, I actually was going through the skin the other day and realized that it was missing a few things, I will post pictures soon. Same goes for the alphas on the quint, I will fix that stuff. I also have a little surprise for you guys for being so patient, thank you again!
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Thank you for the suggestions Pat but for the most part LASD rarely uses any of these vehicles, aside from the choppers and boats. I was thinking about adding Air 5, instead of the National Guard Blackhawk, but I decided against it. If someone wants to create an additional units submod for this after it is released, be my guest lol.
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As for new missions, I won't be doing any campaign missions, but for freeplay, I am looking to creating slower burning brush fires, as in brushfires that stick around longer, as well as a light plane crash on a freeway, train vs. vehicle, train vs. train, and somehow, some new law enforcement events.