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Killerconsti

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Everything posted by Killerconsti

  1. https://youtu.be/ImIVn7Hm7kk?si=fWxuiOJK8XbngA9U This might help you
  2. its in the launcher. you'll see it before you launch the game. Therefore loading mods is a lot faster then it used to be in em4
  3. https://www.emergency-forum.de/filebase/index.php?entry/2435-tanklöschfahrzeug-equipment-modifikation-em5/ have a look at this one
  4. Its hard to get started in EM5 modding if you are not german because most guides are in german and the most active modders aswell (see Wuppertal and Bieberfelde). About your question EM20 includes EM2017,EM2016 and EM5. Where EM5 is the base game and the other three "DLCs" mostly add new Singleplayer Campaign stuff and like two new vehicles. Note: These "games" comes all with the same editor and have the same endless and challenge mode. So if you would use EM5 to build a map you can still play it with EM5 and vice versa
  5. Is this a map of yours? These groundproblems used to happen a lot if your terrain is lower then zero or if you have really high differences in high in a small distance Like this one from Berlin if you move the headquarter away https://www.dropbox.com/s/fn59am77pbp5n4r/Screenshot 2019-07-14 11.08.23.png?dl=0 Installation is very easy in EM5. Launch the game. In the launcher is an option for mods. Just drag and drop the *.zip-file into this window.
  6. use this tool http://www.emergency-forum.de/filebase/index.php?entry/2696-free-camera-plugin/
  7. I think we applied the hatch to the police heli. The traincrash mission is disabled in Wuppertal
  8. which kind of problems do you face with the minimod? Missing Vehicles?
  9. do you plan on extending this on the EM20 campaign (em20years_missions.json / em20years_missions_easy.json) ? Also notice the current patch is 4.1.0 (however it will still work with both versions)
  10. You can install this modification. However achivements cant be reached when using a modified game https://www.dropbox.com/s/83fbcgu2w8g9isg/em5_limit_events_to_one.zip?dl=0
  11. is it 4.1? https://www.dropbox.com/s/yrf261boxm5czew/Screenshot 2018-09-30 21.07.16.jpg?dl=0 if so, you might go to your Appdata Folder (there is a link to this folder when you have the launching screen from EM20) and post the latest .log files
  12. upload a .log file? Are you sure you have the most recent game version 4.1?
  13. update your game to the version 4.1 shall do the trick
  14. Killerconsti

    MAKING MODS.

    I thought it would be EM5 as you are here in the EM5 subforum http://www.emergency-planet.com/uploads/emoticons/default_wink.png
  15. use all 3 terrain tools (this will automaticly create the required assests) these tools are called: Terrain Moddeling Terrain Painting and Terrain Texturing -you dont need to make huge changed but you need to edit the terrain with all 3 tools. After you did it. Save the map
  16. No there isnt. Mine are around 10 seconds and the ones from the dutch mod are like a minute. However if you play them with the roadvehicle component - they wont stop when the unit stops moving
  17. Audacity can create .ogg files. These files need to be in mono-channel and not in stereo-channel. After you have import these files, you can simply add them to your vehicle (look at the roadvehicle component)
  18. I've created a compatibility mod to play my Minimod together with the Dutch mod http://www.emergency-forum.de/filebase/index.php?entry/2514-em5-minimod-4-4-november-2017/ https://www.dropbox.com/s/n3vfgzzf1merrbj/compatibilty_project_tnm_kmm.zip?dl=0 Loading Order: (1) The Netherland Mod (2) Minimod (3) Compatibility Mod Notice you dont have unlimited units
  19. Since the latest patch we have a lot of "official" source code and the possibility to synchronize our new content inside of the Multiplayer Mode. I had to give it at least a try and it always bothered me that the turntable ladder's animation where not executed at the Client-Side so this was my challenge for my first steps.* https://youtu.be/JNoF4JQsTD4 This looks much better and I know there is still more stuff that should be synchronized. So what should I try next?
  20. you have to enable the mod from which you want to copy the map. In case you havent created a new project. Open the AssetBrowser (F11) and create a new project
  21. Thank you for your feedback: This should fix it:
  22. we are working on it. We'll inform you guys when we have some vids in pipeline. We are also very proud on what we achived so far. This is a mix with with an OpenHouse Component + a SmokeComponent which are also included in the "Scenario Scripts -Pack " (but we advise users to set the Components up with the world builder).
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