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bma

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Everything posted by bma

  1. Then the problem is with the passengers not meeting the requirements. Certain cars only allow people to enter if they have certain scripts
  2. Useable is not nessasary. Useable tells if an engineer is able to use the "use" command on the vehicle or not The important thing is to make sure the vehicle allows passengers and that the passengers meets the requirements for entering the cars. Ex people need the extinguish command to enter fire trucks
  3. Danish police doesn't have tasers, so no But i did make a pebberspray script
  4. Don't worry its not dead I have just been thrown into some really exciting other modifications, so i'm still working on this mod, but the AT mod is just pure awesomeness
  5. I just took another look, none of them at suitable
  6. Could be fun to enter threw the wall but i dont think its possible A great start would be if there was some animation to make the officers use an mp5 without having to kneel down
  7. Create a 3D model showing the icon you want above the persons head and then you should be able to add it as a child and use it We just reskined the original contamination skins
  8. You still need a little scripting, childs arent automatically shown on personel So you have to use the command p.SetChildEnable("ChildName", true);
  9. It can follow the K9 officer and then it can chase and stop suspects
  10. I doubt its easier to use. this device has 1 button ^^ Buy yes, it is a portable LED unit and usually comes in a case containing 6 of them It was a pain... and i'm still not 100% satisfied with the result which is also why its not released yet
  11. Hello I was a bit bored yesterday after a fire call so i decided to make one of the gadgets we have on our fire trucks. The gadget is a multiflare and usually comes in both orange and blue. The real version has 9 different light patterns but i decided to make 3 for the emergency 4 version I have 3D modellet it, given it lights and made scripts to control the light patterns
  12. Permission to use what? Cut scenes and map switch is part of the original game code?
  13. A bit like Wegberg, just with police instead of fire What equipment should be added? Flash grenades, Ballistic shields, MP5, Sniper rifles, med bags, what else?
  14. Sounds cool But you will proberly need to show some work before people start beliving in the mod But good luck!
  15. If you can tell us what should be updated
  16. Its a game, not a mod problem. We havent touched any scripts that effect keyboard imputs so it must be a game thing
  17. You cant do anything. But if they are shot so much thet start burning you can replace them with the towtruck
  18. works for both, but its build for multiplayer
  19. Download Mirror 1: copenhagen-mod.dk (e4mod and folder version) Mirror 2: mega - packed version(e4mod file version) Mirror 3: mega - unpacked version(folder version)folder version = modinstaller not required if anybody want to play with us. TS3: ts75.gameservers.com:9134
  20. There are 5 different types - Normal fire fighters in bunker gear - Fire fighters with breathing apparatus - Drivers which can control the pump - 2 types of fire officers There will be an officer on each pump/pump ladder and then a fire officer driving his own vehicle He have tried to make it fair so it is possible to do stuff in a realistic fasion Not at the moment There are the same missions as the original game Just a cupple more pictures Remember that the release date is on thursday the 1st of october
  21. How about using the get stretcher command?
  22. Simple, we took the cars out of the water in the editor
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