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bma

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Everything posted by bma

  1. We closed the webpage because we aren't really developing any more. but you can find all the links in our discord server -> https://discord.gg/R7jY7Dt
  2. No, there are not being done any work at the moment, and if we were to make a new version, we would proberly start from scratch and redo every thing
  3. Itchboy is right http://www.emergency-planet.com/uploads/emoticons/default_smile.png For Helping Peter we used the upgradelevel, but it only works because the mod is campainbased, it will not work in freeplay http://www.emergency-planet.com/uploads/emoticons/default_smile.png
  4. The video should speak for itself. Agerskov mod 1.2 is out http://copenhagen-mod.dk/release-of-agerskov-modification-1-2/
  5. Commands not showing up, is often a result of the game not being able to find the command. Try running it in game and afterwards look in the logfile for something like "tried to assign unknown command" http://www.emergency-planet.com/uploads/emoticons/default_smile.png If you can't find it, try to attatch the log file
  6. I'm glad that you know more about the mod than me http://www.emergency-planet.com/uploads/emoticons/default_lach.gif I had no clue how to fix that
  7. They are noted and will be fixed http://www.emergency-planet.com/uploads/emoticons/default_smile.png Thank you very much. Some of the suggestions you describe have already been adressed at our facebook and discord http://www.emergency-planet.com/uploads/emoticons/default_smile.png https://www.facebook.com/DanishModdingTeam/ https://discord.gg/R7jY7Dt
  8. Try using the correct download page. Find it on https://copenhagen-mod.dk --> Download
  9. RELEASE OF 1.1! The modification includes: Brand new custom freeplay map New objects for added realism 37 unique emergency vehicles 20 custom personel Advanced callout system A ton of custom scripts Download: Version 1.1: copenhagen-mod.dk Join the community: Webpage: https://www.copenhagen-mod.dk Our Discord server: https://discord.gg/R7jY7Dt Danish Modding team Facebook page: https://www.facebook.com/DanishModdingTeam Big apple project website: https://www.bigappleproject.com/ Big apple project Facebook: https://www.facebook.com/projectbigapple
  10. I just teamed up the Shadylasse from Odense team and created a discord. A ton of stuff is already happening in there, so make sure to check it out and join us https://discord.gg/R7jY7Dt
  11. Just buy the vehicle from the menu like normal. It only has one command and that spawns in All vehicles on the map
  12. Yes First of all the on map station will change to: 1 normal police vehicle and 1 civil vehicle(available 8-16). Besides that, we are adding a dog unit
  13. The work for Agerskov mod version 1.1 is going strong and we make a ton of progress each week. I have included some pictures from the progress we have made, and it shows the brand new freeplay map we are working on, along with the three new fire stations. The pictures also include the new hose tender which is based of a Landrover, created by BASTIAN And credit is made where credit is due, so check out the awesome new buildings on the map! The farms are by BASTIAN, the barns by Oberfrankengamer, the red school building is by Steve and the awesome FALCK sign on station 2 is by RD_Saarland
  14. Nice model! Did you make it yourself?
  15. Have you checked out the tutorial section? http://www.emergency-planet.com/tutorials/
  16. Yeah, its true i'm working on something a bit like that. BUT! it's not possible to use it in either Freeplay or Multiplayer, it needs to be campain missions and they can therefor only be singleplayer However, loading new maps are super easy and is done with a single line of code. Game::LoadMap("mod:Maps/SOM_Base.e4m"); I would warn you though, if you decide to go down that path, bye bye freetime It will require you to make a huge ton of maps and the mod will become very huge, very fast
  17. I am aware of the problem and we will try to fix it for 1.1
  18. I'm glad to hear that you enjoy it Don't worry mate, we are working on a brand new map. It should fix all the problems
  19. Most likely no. If I were to start the project again, I would need to remake all vehicles, and i don't really have the time for that atm. If you are interrested in some of the projects i'm working on, you can look on my webpage www.copenhagen-mod.dk. There are also some great topics here on this forum about the mods: Agerskov CPH Airport Copenhagen mod
  20. The modification is 7 years old
  21. I am not planning on making any Norway mod, but a new link can be found here http://copenhagen-mod.dk/ny-download/
  22. 1. Its not possible to make maps bigger. Almost all freeplay maps are already the biggest size that there is. But you can work on maps by finding a jpg version of the map and then manipulate it in photoshop/gimp/whatever problem you use. 2. Thoose are 3 totallt different types of files, so you can just turn one into the others. - DDS: is a picture file, it can be turned into jpg/bmp/png files, but the standard game uses dds because they take up less space. - e4p: is the prototype files, and is the games way of combining a v3o model, with commands, lights, ect. They are created in the editor - v3o : is a model file and can be created with Zmodels2 or Zmodels3. It usually have a dds files conected to it, for textures.
  23. The problem some people experience, where they are not able to download the modification, should be fixed now! We have added an alternative download mirror to Mega, on all our popular modifications, so all players experiencing problems with the Danish host, can use the alternative mirror instead. In case your favorite modification doesn't have a mega link yet, let us know and we will make sure to add it. Copenhagen-mod.dk - download section
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