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zsnyder23

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Everything posted by zsnyder23

  1. Just wondering if it would be possible to make it so all vehicles could run on gas. Patrol vehicles when near empty would go to the nearest gas station to fill up then return to patrol. Any vehicle could be sent to fill up. If a vehicle is set to standbye it would not use any gas but if the car is at at incident then the drain would be lower. If a vehicle ran out of gas maybe the city engineer could bring a gas can out.
  2. I have installed explorers 4x4 mod, after playing I want to add the vehicles he disabled. I am able to dispatch the vehicles but their sirens do not work. Is there something else i need to change?
  3. What do i need to change and how to make it so that when the freeplay starts there are nor vehicles on the map yet(no fire trucks ect.). I'm just trying to make the game a little harder. Thanks
  4. How do I alter the price of a vehicle when buying it? not just the dispatching fee
  5. I have edited the LAChase command so its like Shanes but with more reasons people got pulled over. } int Money = Mission::GetMoneyLeft(); int Fine; int Chance = Math::rand() % 4; if (Chance == 0) { Fine = 800; Mission::PlayHint("Driver fined for speeding. You've earned 800 credits!"); } else if (Chance == 1) { Fine = 300; Mission::PlayHint("Driver fined for expired registration sticker. You've earned 300 credits!"); } else if (Chance == 2) { Fine = 200; Mission::PlayHint("Driver fined for a missing tail light. You've earned 200 credits!"); } else if (Chance == 3) { Fine = 600; Mission::PlayHint("Driver fined for failure to use a seatbelt. You've earned 600 credits!"); } else if (Chance == 3) { Fine = 300; Mission::PlayHint("Driver fined for missing head light. You've earned 300 credits!"); } else if (Chance == 3) { Fine = 250; Mission::PlayHint("Driver fined for missing inspection skicker. You've earned 250 credits!"); } else if (Chance == 3) { Fine = 1000; Mission::PlayHint("Driver fined for failure to use a car seat. You've earned 1000 credits!"); } else if (Chance == 3) { Fine = 750; Mission::PlayHint("Driver fined for littering. You've earned 750 credits!"); } int NewMoney = Money + Fine; Mission::SetMoney(NewMoney); } } }; But when I play the game I still only get 300 and its just for speeding is there something else I need to chage?
  6. How can I change the amount of time between recieving the subsidy which gives you more money?
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