JPH
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Hello, As you know the Coastal Rescue mod is a very watched topic. Recently the mods creator Dosed Monkey has become incredibly busy with his day job (the British Navy). I have worked with Dosed Monkey on the Coastal Rescue Mod and I would very much like to see the modification finished. We have the advantage of having a wealth of content already finished - we just need to tie up the loose ends package it up and release it. So we need Skinners, Modellers and Mappers. Once we have a team we will carry out an audit of what we have. Please reply here if you wish to apply. Cheer, JPH.
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This will be common knowledge for some, when you are operating emergency vehicles there are some extra controls you can use on the left hand side. Simply click on the ">>>" and some extra buttons will appear on the top left of your screen. These control extra lights, sirens etc... I didn't realise this until today!
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There is an incident near the Brandenburg Gate. Very similar event to the normal game even the same contaminated container. Also there is a murder weapon, when I had this event it was a sniper rifle. Get your scenes of crime to pick this up also.
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Yes nice easy response for this missions, you don't need to shoot the dog - you simply remove it with "KLEF Light Equipment Truck" - get one of your fire fighters to grab the dog, you are then able to deposit the dog in the back of the KLEF. If its too late for the dog, then simply follow the same procedure - but with the corpse.
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Hello, Yes I had this very same issue. I reported it a few pages back. I think if you click over the other side of the bridge as opposed to clicking on the bridge itself the vehicles should move. Another bug, if you are going to do the incident "Bike Accident", do not attempt to clear the bike from the road. If the incident ends when one of your fire fighters is dragging the bike the game will crash to desktop when they drops the bike.
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Looking through the mod files it is apparent the best is still to come from the ERS Mod. There are a few vehicles that are in the files, but don't appear in the game. Looking forward to even more brilliant game play.
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Right we need to get this mod back on track. We really need mappers - I see: "Mapper - Texas_DPS" If you read this Texas can you contact me, anyone capable of map making please reply here. Cheers, JPH Coastal Rescue Mod.
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Right there is a slight bug, you can trick the fire fighters into not picking up their cutting equipment. There is also a bug when you are using a hose with a splitter, it wouldn't let me detach the final hose - I think this was because I removed the fire engine from the water source first.
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Un-installing the decontamination tent?
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Really nice models and skins. Your mod is really shaping up - your rate of production is phenomenal. Good Luck!
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The CSI took a good file to arrive, be patient. Have a look around the map make sure it isn't stuck anywhere.
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One of the best mods for the game. The features are good and once you get used to the acronyms for the dispatch you will be fine. The training should be expanded to cover some of the incidents that are being asked about on the forum (the dog, CSI, etc...) The biggest problem with the game is it crashes on a regular basis, on a very similar rate to Winterberg. The first crash was related to the fire hydrant system and the second was related to extracting a casualty from a car. There is also path finding issues for getting to the far right hand side of the map with a fire engine - they end up on the left side of the river wondering how to cross.... There is a bridge that you cannot manually navigate across - a fire caused a few people to get injured on it - it was a right pain getting the units their.
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Package it up once you have finished and I will have a tinker and see how far we can get it. Cheers, JPH
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Dosed nice to see you back - can you send me the new alpha? Cheers, JPH
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Right, So I would like to be a bit more self-reliant when modding with EM4 - so I am currently learning how to create 3D models. My program of choice has been Google Sketchup. Problem being I have been doing it this way: I have never seen anyone use this method before - has anyone tried to use it? (The methods seem to be incredibly mixed). Many Thanks, JPH