swatlord
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Everything posted by swatlord
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You misunderstand me, I was disagreeing with the people that wanted to put it together. Who you should have quoted would be YOURSELF for one and USMC. For that I issue a penalty of 5 yards and a fuchsia card for calling bad posts... do not pass go.... do not collect Halle Berry But, really? LA MOD had enough units as it was to handle anything that came up and you guys want to put sg on top of aus ON TOP OF La mod? Like I said before, I'm happy with just having them on separate mod installs, and even then there are way to many units than I know what to do with
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Yeah, that'll fix EVERYTHING
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Everybody get your FLAME-suits on... It's gonna be a HOT one
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are you serious.... you want MORE units? You don't even have any big enough disasters that require all those units. I have both on separate installs and I still don't know what to do with all the new units. Not to mention the loading times get longer and longer with every additional unit.
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hit Esc and choose "main menu" from there go to "saved games" you can save your game there. I suggest getting all your units the way you want them and then saving it. Then save whatever progress you make separately. That way, you have a template to start over on
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What is division 3?
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[EM4] Los Angeles Mod bugs, issues and problems
swatlord replied to Hoppah's topic in Los Angeles Mod
Make him get a fire extinguisher or something and then drop it before returning the first criminal -
I never have a funds problem. And I even call the air tanker for fire I don't feel like dealing with.
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mine open just fine
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HA!
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I love the pic of the diver dropping, he looks so scared!
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THAT would be open to interpretation, hmm?
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I'm a CIS major, so I get access to a lot of stuff like win7, Visual studio, XP, if Microsoft puts it out then I have access to it.... All for free. Our Win7 was available in august
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I've had the actual Win7 (not a release candidate or anything hacked) for a while and I like it. It was free through my university so I paid NOTHING!
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What do you mean?
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if i download patch 3, will this still work?
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LA Lights 4x4 - Unmarked Charger and Impala Avaliable
swatlord replied to Xplorer4x4's topic in Submods [Not released]
I just know winrar isn't free. I need something free -
LA Lights 4x4 - Unmarked Charger and Impala Avaliable
swatlord replied to Xplorer4x4's topic in Submods [Not released]
Is there anything else besides winrar to open a rar file? -
I agree. Like we have the fire chief and the EMS supervisor, maybe we could get something like a police chief or something. It would probably be easier than a control panel.
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LA Lights 4x4 - Unmarked Charger and Impala Avaliable
swatlord replied to Xplorer4x4's topic in Submods [Not released]
Guys, guys, who's gonna bash this mod? Seriously, this is a great mod. As far as realism goes, more and more state legislatures are requiring more warning devices (more/brighter lights, ETC) to be implemented on emergency vehicles. I would even go so far as to suggest you work together for another even MORE awesome light-mod. I'm a big fan of both -
You misunderstand me, I said "take this (meaning shanegreens mod) and the improved supervisor....". I did not intend to refer to anything else. I wanted to just get that last portion but forgot to edit it out It's the LA mod. It happens to me too occasionally
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.... that was not what I was talking about AT ALL...... I was referring to the person that wanted to merge shanegreens mod with the improved supervisor submod......Where did you get all that?
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LA Lights 4x4 - Unmarked Charger and Impala Avaliable
swatlord replied to Xplorer4x4's topic in Submods [Not released]
Negative, I'm on the original map with the regular LA mod. Another thing i've noticed is just about every vehicle now has the redirect command too EDIT- here is a pic of the ALS engine with a trailer : I have not altered (not have the knowledge to) the script to ANYTHING -
Because they're 2 separate files. Unless they want to come over to my residence and I'll manually do it, all that would happen is I would link to both the downloads and restate what both authors have already said
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To be clear, I never said I knew everything, but I did offer a simple fix; Open the video in a video editing program (like windows movie maker) and reduce the sound. If i'm not mistaken, there should also be an option to raise or lower the supervisor's volume in the game menu (not for certain) I agree