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Wkboy714

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Everything posted by Wkboy714

  1. Alright, good luck with it. It's worth the struggle if it can make the mod even better For the manual/automatic kerfuffle, I'd ideally like a system where we have both available (eg scripted dispatch with one command, or, manually loading them up and sending them out).
  2. London Robbery Squad car? That, or, some kind of fire chief vehicle.
  3. Well one of their screenshots is about a chemical or gas in the street, so I imagine there's some use for HAZMAT here. And they say they've scripted their own version of events so who knows what they've come up with
  4. Ooh, very nice skins there I hope you would consider releasing them for us.
  5. Look here: And find the part where it says: "people are allowed to take, change and release whatever they want from the Los Angeles Mod" I think that's permission, as long as you credit him
  6. Now that you're allowed to release these, could you, please?
  7. I think those are great models I'd like to add them into my freeplay and have both models in play at once.
  8. Great work on this mod Which vehicles will have a patrol option? And would you use the same pre-set patrol paths or is there maybe a new system of random patrolling? That'd be amazing.
  9. Thanks, your idea worked, and I now have the cars in freeplay. Still a few problems though. The personell for that car don't show up properly in the dispatch menu, and, more importantly, the sirens dont work. I'm using AUS and your Submod, Xplorer, which is great by the way If I used the original LASiren script from LA+AUS would that fix it? If so do you have a copy?
  10. Hey, I have a problem with my LA game and was hoping someone can help me. Basically, in the Editor mode, I can see vehicles like the FBI command vehicle, army trucks, ATF Unmarked car, and lots of other vehicles. But the problem is I don't see some of them inside my freeplay list (for example, I have the big ATF truck but not the ATF car). Can someone help me out and tell me how to add all the vehicles to the freeplay menu? Thanks in advance
  11. Hey Kookas, how's the mod progress coming along? (:
  12. Wow, some very nice models you have. Looks like a good mod
  13. So what will be the ingame method of dispatching?
  14. About the last picture: I was at that Solihull/Cranmore fire and remember it well. At that time I was living about 100 meters from the burning building, inside the police cordon. At about 6am my mum was woken up by the explosion, I came over later on from dads, when the road in the last picture was lined with about 12 engines. That was a fun day
  15. If you're talking to me here, I'm pretty sure it was a Vectra. In fact, 100000% sure, because I saw it again yesterday, and got a good long look at it.
  16. Kookas - today I saw the very same Vauhxall Vectra, just like how you made it, patrolling down my road. Looks like they do exist afterall. I'm 100% sure it was a marked police Vectra and the same model as you have done.
  17. Wow, never seen that lightbar before in the WM, but cool As usual great work with all the new updates.
  18. I should really play Winterberg more, to see these custom events And to free him you just click on his icon when you have the car selected and he should get out (click his icon where it shows the spaces for prisoners).
  19. You could always arrest the first protester, with the sign, and then 'free him' from the car in another place. Then he'll continue the protest there And I would recommend LA, Hamburg, Winterberg, and lots of others actually.
  20. I can't help with all of them but... THW - Technisches Hilfswerk (technical crews) RTW - Rettungswagen (Ambulance) NEF - 'First response' doctor STW - Streifenwagen (police car) MTW - Mannschaftswagen (police van) SEK - German version of SWAT LHZ? - Loschzug (fire engine/truck) DEK? - Ladder truck
  21. Holy WOW. I think there are several mods of places in England that would be interested in your work, if you offer it.
  22. I think the translation is pretty obvious - "range rover: work in progress, seeking a scripter" if I guess correctly
  23. Wow. Never seen those before, but would be interesting to play in the mod with
  24. Alright. I'm assuming you plan to put some traffic cars in? And if you need some sirens I have two, maybe more if I find some..or just anything we can do to help feel free to ask
  25. About those gates - hopefully it's not too hard. A lot of mods have figured out somehow, and perhaps some makers would be nice enough to help you. About the car I saw: I'm really not sure it was. At first, I thought it could have been a Vauxhall Insignia. But I just looked around on google a bit more, and I think it was this car, the Jaguar XF. The colours were the usual white and battenberg of west midlands, not grey like the photos. Never seen one of those before - not 100% sure if I have the right car, but pretty sure.
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