
Wkboy714
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Everything posted by Wkboy714
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Ooh not bad there
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There's a tutorial about that, click here, and good luck
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You could just take existing vehicles and reskin them, or use a civil car and add your desired lights and accessories
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YES! So glad to see this.
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Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Norway Mod -
Motorbikes? You just got promoted again in the awesome ladder
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Looking good I like how you can create new models by simply editing another one. Good creativity there.
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Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Today, approx. $1.2m of damage was caused and 17 people taken to hospital (5 in critical condition) when a bomb exploded in a busy residential city street. At around 2:12pm, police recieved a call relating to a likely bomb threat due to take place within an hour. The target was a popular cafe opposite one of the city's main hotels, which in mid-afternoon was likely to include around 300 civilians in the bomb blast. With this information, the police immediately responded to set up an exclusion zone. On approach, the first responding unit (K9 patrol) noticed a suspect person leaving the scene and attempted to stop him. Unfortunately the officer was shot in this confrontation. The suspect was then shot by backup officers, but the suspect was actually concealing a powerful bomb on his person which detonated at this point, instantly killing him. The resulting explosion threw the emergency services into chaos. After the explosion, the event was reclassified to "major catastrophe". Following is the official list of dispatched units (not including units that responded of their own free will): Fire Department: Police: 1 X Crime Scene Investigation Ambulance: ------------------------------------------------------------------- This one was a genuine in-game event. I was responding to a bomb call, and trying to arrest the bomber when he shot my officer, then as the backup arrived and shot the suspect, there was a gas explosion right underneath them all So basically I had to deal with two bombs at once. What fun! Oh and the responding vehicles list is accurate, if you're wondering The queue of cars went about 200 metres haha. -
Very nice I love seeing updates on this mod. The left Flying Squad guy looks like Arnold Schwarzenegger
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Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Looks epic, Dyson -
Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Thanks and it's dark, as it would be realistically ;D But the police officers had torches for light plus there is one small floodlight next to the fire truck -
Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Thanks yes I did, but I could also make some in-game ones (only the editor allows you to make cool custom events) -
This is a great mod indeed, glad to see high quality work still in progress If you want to see a little something I did with your mod, click here.
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Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
Using the fantastic Norway Mod for my first one... -------------------------------------------------------------- At around 19:42, an officer on patrol in a rural village spotted a stolen Audi vehicle which immediately sped away from police. Pursuit commentary was broadcast and a second patrol car quickly caught up to the driver, who sped dangerously down the centre of the road. Taking a corner over twice the speed limit, and with reducing daylight, the scared and inexperienced car thief crashes the vehicle and the passenger becomes trapped; police do all they can to help. The driver, meanwhile, has fled into the dark woods and police immediately contain the area and begin searching the darkness, just as a dog unit arrives to help track the suspect. After ten minutes, with the help of the thermal imaging camera of the police helicopter, two officers find the suspect and arrest him, with tazers drawn as a precautionary measure. Back at the crash scene, a rescue truck and response car from the fire department have arrived, as well as an ambulance. Police have closed the road for safety, and the passenger can be extricated from the vehicle without removing the roof. Within an hour, the passenger is admitted to a local hospital. Police offers accompany him after it is discovered the passenger has an arrest warrant. -------------------------------------------------------------- -
Show here your documentary/repo about editor/ingame call outs
Wkboy714 replied to cops's topic in [EN] Off Topic
My thoughts exactly ;D Glad an English version of this has finally been made. I'd love to soon put some up. -
Why do all that work and add extra processing burdens to your mod when you can do a perfectly nice and realistic rotary effect with the light editor? ;D
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Mythrin County, MI Submod (Fictional)
Wkboy714 replied to RangerConlin's topic in Submods [Not released]
The cars look good interesting the number of different designs. Just a heads up, you spelt safety wrong (looks like saftey to me) -
Cops and RedHawk504's Models productions
Wkboy714 replied to RedHawk504's topic in Modding Related Support
Yay. British cars, and good quality ones -
Well now the new threat apparently is ACTA... You may want to look it up. Supposedly, it's tougher than SOPA, applies to many more countries, and has less attention than the SOPA campaign.
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Lovely job on the Chinatown station Will you be changing the floor texture for it? As it's just plain street at the moment.
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Rettungstier's Modding Tutorials
Wkboy714 replied to rettungstier's topic in Modding Related Support
Just had a look, and couldn't find them. Neither do the links work yet. -
Love it, Rihis Your lightbars are amazing, I so wish you would release another pack