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ThinBlueLineKY4

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Everything posted by ThinBlueLineKY4

  1. Ah okay. And is there some method to figuring out the numbers/percentages for the different values for the RGB for both corona and polygon? And if you use white polygons (without radiation) wouldnt the polygon show up as very white? I dont really know what colors polygons should be. I have always used 255,255,255 for white. I know this is getting into pretty deep specifics, but what values do you use for the different types of lightings or is their any methods or references (like vehicles in montana 2.0.1 which i have) that I could look at for a reference? and i like the flash pattern on the lightbar in this video. I wish i could get a similar flash pattern to that (saying that without watching video all the way through first) I will watch it more when I get home though. I just want to create very good looking lights that are realistic. I was able to create a realistic signal alert 90 flash pattern with offset/delay for a whelen edge freedom led bar with a (looking at very front not sides nor rear) red-empty-white-empty-red-empty-empty-red-empty-white-empty-red setup. With the offset/delay i added, it slowly/somewhat medium speed changes flash patterns (just like irl) and eventually ends back up at original pattern.
  2. i lighted some vehicles using your advice, but for 2 of the flash patterns i was going for one i had to slow down flash frequency and the other i had to increase it (led lights). ill tru to upload it to youtube then post links here soon. this actually is very clear and with very basic lighting knowledge anyone can use these to learn how to light. thanks for posting this. Oh and itchboy what coronas do you tend to use more often for the various different types of lighting? Like the 4 door freightliner cab for Montana mod in that video you posted in the original comment. and lightmaps too. what do they even do and which ones do you use?
  3. since there is no actual fire station on las vegas blvd, i would do a station with at least 1 engine, 1 ladder, and one rescue als ambulance. like maybe hq station. it had 2 engines, 1 ladder, and 3 ambulances
  4. in the area, most fire stations have an ems unit at them. there are some other ems services i have seen too.
  5. yep. it just depends on what area he wants to do and what he wants to add.
  6. there is also North Las Vegas Fire Department that bordrrs Las Vegas Fire Department's district, and not that far away from LAs Vegas FD's district passed some of CCFD's district is Henderson Fire Department. they all respond together as mutual aid from what I have read so far for the FD wikipedia page and the google my maps page i found for all the fire stations in the LVFD, NLVFD, HFD, and CCFD. I will be sending RestingVermin the links to the stuff I have found through digging (including a full fire station number and address list for all 4 departments) through skype soon.
  7. I would like to see an actual PUC type pump, which is what you posted a picture of above. and itchboy holy crap that is one nice looking quint!
  8. in some mods it is the fire/ems only versions that you cant save. but yeah i wish you could save challenge games but they didnt add that feature, because it wouldnt be a challenge.
  9. ah I could use some rotator tutorials to add here. I know modern strobe is a bright and quick led flash, but halogen strobe i was referring to the older non-led strobe lights like those seen at 0:41 in this video. like the older strobes they had a natural very light blue/white color, so you put a lens on top to make them red. but i might be getting my light type names mixed up. am I?
  10. my bad i was talking to nirvan. i honestly didnt get at all what he was asking.
  11. Hey everyone. Recently, I decided I would make a few tutorial videos for some various aspects of modding. I hope these will help you all, and that you will find these useful. My main goal of putting these tutorials up is to spark creation in the community and that modders will take these skills and use them to make variants of models, change lighting, and more instead of just plain old reskins. Completed Tutorials: Basic Gold Leaf Lettering Tutorial- 1 Part; Will explain how to create basic (and relatively easy) gold leaf lettering on a texture. Planned Tutorials: Cab Swap Tutorial- 3 Parts; Part 1 will discuss how to swap a cab or a body. Part 2 will mainly discuss how to swap out the water pump model (some vehicles have a different water pump model that you might like more than the current water pump), with some references back to part 1. Part 3 will discuss resizing the cab or the body to make one or the other better scale-wise to the other. Halogen Strobe Lighting Tutorial- 2 Parts; Part 1 will explain the basics to creating a single halogen strobe light, such as flash intensity, polygons, colors, and etc. Part 2 will discuss variants/looks/different types of flash patterns you can make using halogen strobe lighting. In other words, Part 2 will explain the basic flash pattern, and how to modify it on your on to get different looks/flash patterns, but keep the halogen strobe effect. Possible Tutorials: LED Lighting Tutorial- Generic Lighting Tutorial- 1-2 Parts; Both parts, together, will explain how to make the basic lights on a vehicle such as headlights, brake lights, turn signals, marker lights, and etc. Incandescent & LED Wig Wag Tutorial- 3 Parts; Part 1 will explain how to create incandescent wig wag lights. Part 2 will explain how to modify incandescent wig wag lights, such as whether the lights light up then immediately turns off once it reaches max brightness, or it stays at max brightness for a second or two before turning off. Part 3 will explain how to create LED wig wags. Basic Mapping Tutorial- Advanced Mapping Tutorial- Please let me know what you think of the ideas for tutorials, and what you think of the tutorials themselves when they are published. Also feel free to tell me how they helped you (once released), I would love to know.
  12. It is 24 bit uncompressed. I converted a map not that long ago. If it still crashes, what I did was convert it to a .png, then use paint.net and converted it back to a .tga, and then tried again.
  13. exactly. From what you can see. all current satellite units have the tripple LED lighbar setup. many websites won't have te newest unit for a litle bit after tey arrive
  14. that Satellite unit is the older version of the satellite units. they now have newer satellite units. and that enigne 72 i think they might have a newer seagrave or kme but im not 100% sure
  15. Hey restingvermin, the queens mod team is making a foam unit or will be making one soon, feel free to contact us and we will gladly send you the model, if you want us to.
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