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Alex Neumeister

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Everything posted by Alex Neumeister

  1. Quick update since it's been a while. Still making slow progress here. Here's the mostly completed models for the on map rescue, BLS ambulance, and both first response/traffic vehicles. Hopefully I will have more updates soon as work slows down after summer. BLS Ambulance is by itchboy with my own texture. As well as Itchboys nForce lightbar Ford excursion by Nnico with custom texture. Ford expedition by itchboy with custom texture Rescue body is by rafaell. Rescue Cab is by itchboy. Custom texture on both.
  2. Yes I am planning on doing all of the departments. Evans Center will be the on map company however all other Town of Evans companies and some neighboring towns will be available as mutual aid. For example Eden Fire Department will be available for a tanker and Scranton Fire Department will be available for a Tower Ladder.
  3. I drive a white 2015 Dodge Journey with a raptor-x TIR interior lightbar in all blue for the front and an amber only lamphus traffic advisor in the rear
  4. Personally I like doing buildings in Blender, UV mapping is generally easier in that. My suggestion would be to get a general idea of what you want to do in sketchup and then try "re-creating" that in Blender or another 3d modeling program.
  5. I can work on the lighting. I can do some of the texturing if needed but I will definitely say I'm better at lights than textures.
  6. I think you can edit the materials.xml and change the combustion and burntime to change fire spread.
  7. New chevron texture for 7-1. Thank you to Phantom for providing the texture.
  8. Finally had the time to finish up the texture and lighting for Rescue 7-1. Model by Itchboy, texture by myself. media.io_7-1 Lights.mp4
  9. Highland VFC Rescue 7 now has a model completed. This will be one of the 4 heavy rescue units in the mod. Credits: Itchboy HME 1871 cab, THVFD Asset Pack Rescue Body. Texturing by myself.
  10. First tanker of the mod is in the process of build textured. Since this is a rural mod there will be 2-3 callable tankers as hydrants will be limited in some areas. Credits: Itchboy Peterbuilt 330 cab, THVFD Asset Pack Tanker body
  11. I have a question for anybody who downloaded the pierce pack and the simon duplex ladder. When I move the files into the editor they appear completely untextured. I am doing something wrong here or have other people had the same problem?
  12. Okay that worked for finding the problem. But now I can't export the file. It gives me a "out of memory" error. I have tried multiple times and have the same issue.
  13. Okay I'll give that a try, If that solves the problem fantastic if not I'll keep messing with the model. Thank you
  14. Don't use Zmodeler. Only blender. Here is a screenshot from that. Only scaled down the bed that I made. Did not change the original cab file that was the correct scale when I began.
  15. Thank you both very much. Not sure if either of you would know how to fix this problem but when I exported the new model to the game the scaling is all wrong and the rotation has it positioned like a skyscraper. Would either of you know how to fix something like that?
  16. Okay I just finished this model. It is based on Itchboys Sutphen cab, which was correctly scaled prior to the addition of the rear chassis. Now when I exported the new model it is extremely large and rotated 90 degrees like a rocket. Has anyone had a problem like this before? And if so, how was it solved? 911_ First Responders 2019-12-28 19-32-27.mp4
  17. Thank you. I should be releasing that relatively soon then. Also this should be the last picture posted of this unit for a while. How does everyone feel this turned out? Finally mounted the pump panel, cab, and chassis together in blender. As always credits for the cab to Itchboy with the remainder created by myself.
  18. Rear bed is 99% finished. Next is pump panel and the hoses that will be in the hose bed, under the hard suction pipes, and crosslays. Also there will be a 24ft extension ladder on the officer side. It will be a very simplistic model but would people like to see it released as an asset?
  19. Early look at the new hose bed model for Engine 2. Only worked on this for about 4 hours but its a start for now. After I finish this up I'll start work on the pump panel.
  20. Just a post to give people the idea behind this how the stations of this mod will be laid out. Station 1 will house a BLS ambulance, Utility/Traffic Vehicle, a Heavy Rescue and an Engine. Station 2 will house a BLS flycar/traffic vehicle, and an as yet unstarted Engine. Credits: Stations model and textured by myself. Nnico's Excursion model. Itchboy's Sutphen and KME Predator Raised cabs. Itchboy's E-350 ambulance. All textures were edited by myself. http://www.emergency-planet.com/uploads/monthly_2019_11/20191120194136_1.thumb.jpg.124ad6b988bd7f67fa54136736d8377b.jpg http://www.emergency-planet.com/uploads/monthly_2019_11/20191120194143_1.thumb.jpg.ad48c30b73eab30c71d3df23ee7986ad.jpg http://www.emergency-planet.com/uploads/monthly_2019_11/20191120194229_1.thumb.jpg.e109b6be46f4fb70cacef957eb4625ae.jpg
  21. I have also finished the lights for Evans Center 9 which will be one of 2-3 chief units in the mod. In the next day or two I should be posting a video of the lights for Evans Center 8 and for Evans Center 7. EvansCenter9.mp4
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