Fantastic. Excellent excellent mod. Unfortunately the lights lag my game something fierce so I just leave em off (Just pretend theyre really low angle lights). Anyway, some bugs Ive found. - Traffic backs up for many reasons. Some vehicles cant be towed, for sure the mail truck, which is a vehicle fire call. That just wreaks havoc on traffic - Ive found that sometimes playing the radio on field comm and stopping it seems to crash to desktop. - Blocking traffic access points doesnt work, for some reason the traffic in the opposite direction wont move until you let the cars you blocked through - The reserve engine, once activated, messes up the station. Nothing can repark, and even if you send it to HQ, the normal engine has a heck of a time parking back inside - No alert computer (the chime) in the second station, this is just cool to have, so not a bug - Seem to get the car accident in the wall call alot, I checked freedplay params and car accident is set to pretty low, so Im not sure why that is. Theres probably others I missed, but this mod is totally playable and the most realistic out there. Sometimes you need to restart, but thats usually just due to traffic. 5 stars, even with the bugs. Never had the parking issue, but I heard that it may only be a problem in the FDNY EMS only mode, which apparently isnt supported. As for the Chaffeur, I dont think its a bug, but kind of annoying. When you throw everyone in bunker gear, he is the only guy who dresses down to shorts. That makes him pretty distinguishable, albeit kind of odd. If you're still selecting him, and no joy on the disconnect, all my advice is useless.