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[WIP] Stillwater Modification [Fictional]
TheHockeydude39 replied to TheHockeydude39's topic in Mods
Hello all, At this rate, work is slowed from my end due to me having Finals and other commitments at this time. I plan to once again pickup progress of my side of things (Lightning, being the middleman, and various other things). I do not have an ETA or % complete as of yet, but I will soon. Thank you all for your continued support and patience that you have given us. It really helps. THD -
My vote goes to the new one, mainly because it is new. I think that (Unless for scale purposes) you should add a larger, more fire-fighting and multitask boat, like this one: http://www.capecodfd.com/PAGES%20Special/Fireboats_FDNY_04_New-M1.htm Also, incase you haven't came across this site yet, They have pictures of almost, if not every, Boat in the FDNY's current and old fleet.
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[WIP] Stillwater Modification [Fictional]
TheHockeydude39 replied to TheHockeydude39's topic in Mods
Hello all, Just a small update from me and the progress. We are moving into then next step of finishing it and we are consistently working on finishing it. As I do not have much to give to you now, as I want to keep at least some features of the mod a surprise for now... Anyways, Here is a Very short video, showing what we have so far: -
[WIP] Stillwater Modification [Fictional]
TheHockeydude39 replied to TheHockeydude39's topic in Mods
It's going. We are currently in a animation/finishing up last models phase. From there all that is left is lighting and testing. No estimate as of yet, but we will have a preview for something new in the weekend. Glad you are looking forward to it! I also like the idea of a small town like this, as is why we are working on it! -
[RELEASED] Brooklyn "Borough of Fire" (BOF) Modification
TheHockeydude39 replied to rafaelmfernandez's topic in Mods
As he said, remove light radiation. For some people, that is the root of lag. -
Kent (UK) Mod (Dev Release)
TheHockeydude39 replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
There is a script where you can just keep running and never have to place one down. -
LA Mod 3.5 [CANCELLED]
TheHockeydude39 replied to PaganiZonda760's topic in Mod Development and Concepts
I see them on all But one of the Fire Trucks, and only only a few of the Police cars, that is why i mentioned it. -
LA Mod 3.5 [CANCELLED]
TheHockeydude39 replied to PaganiZonda760's topic in Mod Development and Concepts
In California at least, pretty sure there are other states. I know over here in NY, no. -
LA Mod 3.5 [CANCELLED]
TheHockeydude39 replied to PaganiZonda760's topic in Mod Development and Concepts
Love the lights, they are awesome. Only one thing: All emergency service cars/trucks etc are supposed to have 1 or more red forward facing steady-burn. If you want to keep it like that, fine doesn't change the amazing quality of the lights. It's just that realism touch. -
LA Mod 3.5 [CANCELLED]
TheHockeydude39 replied to PaganiZonda760's topic in Mod Development and Concepts
Not to be difficult, but (assuming the DL link on main page is current) When i try to download it, it puts me through a loop of, basically virus-installing programs that if you "Download now, it will make your download experience better" crap. Just saying that in future releases, could you upload it to a secondary source, Thanks. Great new LA Mod by the looks of it. -
What you can do is disable that in the settings. That is a game thing, not a mod thing.
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As I said in my post, I cannot see how those are very helpful, they don't cover the front of your face like a hat, or the back of your neck. I think american helmets are the top of the top, then again, I'm a bit biased
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In that case it is likely your base game. You likely have to re-install that.
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As I said, did you re-install the whole thing.
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Re-install the mod completely and 1.5.1 was only a patch for 1.5, not a whole new mod.