Thank you Mikey, can you please explain this though regarding the v3o file? What file is that? And changing it from .png to bmp it says "you will loose the transparency" is that OK? The engine to the top-left in your image appears to me normal, the one below it does not, my best guess would be that there is something different in the texture files causing that one to appear right and the others not, alpha reflections is all that I can think of.. Note that on the vehicles the wheels appear normal, the same is true of other parts you would not want to reflect... I believe I am correct in the cause of the issue... You could try saving them as a BMP format, opening the v3o files and changing the texture it references from .png to .bmp using notepad on one of them that does not appear correctly.. BMP doesnt support alpha channels so it should remove the alpha channel from the skin...