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Everything posted by Pottyscotty
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New Map Texture - Crashing Editor
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
Beautiful! Works perfectly now, could have sworn I tried this before, obviously not *Thanks for the suggestion Dyson* -
New Map Texture - Crashing Editor
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
No I wasn't, I'll have to try that when I get home. Thanks for the suggestion. -
New Map Texture - Crashing Editor
Pottyscotty replied to Pottyscotty's topic in Modding Related Support
8192x8192px -
Hi, I am trying to get a New map texture into the editor but it just isn't happening. I have the .TGA file, It is in 24 bit, it is the right resolution, I can import it, but when I try to Save it as a .E4M file in the editor, the appliaction just quits. I have tried it with textures from tis site too, same problem. Is this an issue for others, is it that my PC can't handle the conversion etc? Any help appreciated.
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Thank you for the videos Alex! I have been a fan for a long time and always love your videos. Hope you continue for a long time to come, good luck with your future
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Yeah, im not looking at mission based at all. There is a limit to what I can do in free-play with EMS, as there is with most people. I like the "The Germans" bit -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Like the Helping Peter mod? I suggest taking a look at the "Helping Peter" modification, very advanced in EMS. You can put the patient in different positions, give them water, different medication, oxygen etc. It's one of the mods I'd definitely recommend to anyone. -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Thanks Randomperson (+Itchboy). It is weird that they don't have Skoda's, I got a fleet list from them and there is nothing! All of them seem to be replaced by V70's. Also there is going to (Hopefully) be some more advanced options for Medical services, personally I feel that EMS gets brushed aside in a lot of mods and doesn't always get enough attention. -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Our final (But will still most likely be changed) Unit List! This is including Vehicles and Personnel. MOVED TO THE FRONT PAGE -
Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
There will be Forensic services and a Coroner yes Great! I'll look into it for you. Am trying to get a Lifeboat Station fitted into the map somewhere too -
I agree with Dyson, the detail is Superb!
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FDNY Box Locations (Google Maps)
Pottyscotty replied to LAD23DER's topic in Emergency and Rescue services
Very nice! Could be useful for many different things. Didn't realize how many there would be! -
Haha thats true.
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I agree, we do need more realistic Fire/Emergency Simulators about, if you do start this project then you have my support, good luck. I think you have to have a vehicle license to show you won't do anything with the vehicles that the respective company don't want. Like many don't allow damage shown on their vehicles (Hence why you hardly ever have damage on Racing games). I do agree with Wildcats though that it is pretty much free advertising.
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Thanks for that
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Hi all, I know how to start a Poll for a new topic, as I have shown with my amazing powers above, but I can't work out how to start one for a Topic that has already been started. Can someone point me in the right direction?
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
New Poll: There is now a Poll at the top of the page, questions will be removed and added over time so please check it out every now and then so we get your feedback. The equipment and the personnel are not our models and are currently being used as placeholders, they will be swapped out for our own models soon. The layout of the equipment is unrealistic and will be put right when our own models go in. -
6 or so suspected to have died, complete tragedy. Thoughts are with family's and friends.
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
A WIP battenburg skin for the P270, we will provide in-game pictures once the rest of the lockers have been UV Mapped -
911 First Responders released on Steam
Pottyscotty replied to londonguy28's topic in Los Angeles Mod
Met Police Land Rover Discovery EOD for bombs For Riots I have CO19 on standby with Tasers but normally just make sure you have enough TSG with shields to stop the rioters. Make sure you get the person with the sign (The ringleader) arrested first and put her in a van. This will mean no others will join or continue rioting, also make sure you assign 1 or 2 officers at the max to arrest a person otherwise they end up punching them unconscious Hope this helps . -
911 First Responders released on Steam
Pottyscotty replied to londonguy28's topic in Los Angeles Mod
Haha -
911 First Responders released on Steam
Pottyscotty replied to londonguy28's topic in Los Angeles Mod
Im not entirely sure what your sources are because mods work fine on the Steam version EDIT: My mistake, thought you said do not work -
There are so many different things in the editor that just an "Editor tutorial" is out of the question. Someone would need to produce a whole series of videos to go through every aspect available. Try just tweaking a few bits then doing things yourself, thats how I learned it.
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Yeah it wasn't the best model, but will be redesigned and much better. You will also be able to use those signs at incidents!