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Everything posted by Pottyscotty
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The Midlands Modification [Released 1.0]
Pottyscotty replied to Freelancer's topic in European Modding
If there was anything the devs wanted to share then they would be posted. Please do not unnecessarily bump topics. -
You just bumped a 2 year old topic and double posted. I would suggest re-reading the forum rules that you agreed to follow upon registration - http://www.emergency-planet.com/tos.html/ Locked topic to prevent further replies. If EM4life would like it open again, please contact me or one of the other moderators. EM4li
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I'm in my 5th year of using it and you can do vehicle models better than me!
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Please don't ask if mods are dead, for the same reason a Moderator gave to another person directly above your post. Please don't bump old topics either, this one is over a year old. Topic locked to prevent further posting. Will re-open upon request of one of the devs.
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It is a part of the LA Mod by Hoppah. It is not available separately.
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Thread is nearly two years old, do not bump old topics.
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If you thought so then why did you agree to it? People make these mods for free and in their own personal time, it's not fair for people to badger them for release dates, especially as 90% of the time they wouldn't even know when they will finish. The Mod will be released when the developer/s think it should be released.
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Asking for release dates is against the ToS you agreed to follow upon registering, +1 Warning point.
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This topic is nearly 10 years old, please do not bump things that are clearly dead.
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Kent (UK) Mod (Dev Release)
Pottyscotty replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Latest versions are always available on the front page. -
Take a look in the tutorial section, I believe there are a couple of threads on Mission making.
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Old topic bump and linking to pirated content, +1 Warning point.
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I think it's just the way EM4 works, and with no advanced material options like normal maps and specular maps you just have to make do with what you have. There are textures that allow you to control how much light is being put into your scene depending on the time of day called 'time gradients'. You can darken one of the existing ones slightly to sort of achieve what you want. With time gradients you can also change the colour of the light being emitted (for example the desert time gradient has a yellow tint to it). I was experimenting with them a few weeks back and have one that makes night time darker than default EM4 which makes things like search, scene and street lights actually of some use.
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Topic is over 7 years old, do not bump it.
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Amity Island Modification
Pottyscotty replied to Oberfrankengamer's topic in Mod Development and Concepts
Are those straight from the editor/game engine or have they been rendered in a different program? Looking great either way. -
Amity Island Modification
Pottyscotty replied to Oberfrankengamer's topic in Mod Development and Concepts
Just wanted to say that it's some incredible work, the map looks highly impressive so far. -
Amity Island Modification
Pottyscotty replied to Oberfrankengamer's topic in Mod Development and Concepts
Very original and looking good so far. Is the mapping work your own? -
If you have the model and prefab then go to the vehicle you wish to add it to, click edit > edit childs > superstructs and add the pushbar.
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Parkshire Mod - (Fictional - Private)
Pottyscotty replied to Smudge595's topic in Conceptual Modifications
Looking good, the blue works well on the Police vehicles. Are you in need of an i30 or do you have one made? -
As said above it could be Missionchief (or leitstellenspiel/meldkamerspel depending on your country). However this runs on openstreetmaps and not Google Maps.
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Kent Mod Closes after 1 or two incidents
Pottyscotty replied to plumer1891's topic in Technical Related Support
When I was making it I did barely any optimizing to it, so it was very resource heavy. Now that more has been added by the new dev using my old system, it won't get any better on systems. Unless you are activating a script that is causing crashes, I would imagine it's simply a performance/memory issue. -
I suppose it's more down to personal taste as to what would be your preferred mod. Rural ones I know off the top of my head include Welfordshire Mod, OSP Zolynia Modification and Montana. Most mods found here will be urban/city however I believe that a large selection of German mods are rural based.
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Good to hear, look forward to what you have store!
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All the content from other mods would have to be removed/replaced before that happened. I'd like to see a complete Hampshire mod though, if the Dev is willing to learn how.
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Look forward to seeing more, Hampshire definitely has my favorite looking fire vehicles. Can I just ask that you make sure to include credits when using others' work. Good luck with your mod.