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itchboy

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Everything posted by itchboy

  1. I think in the ingame settings, you can change the camera scroll speed. If that doesnt work, I think there is a setting in the em4.cfg that dictates the speed of camera movement.
  2. I certainly understand. Offer stands indefinitlely until you can prove that you can model, skin and UV map.
  3. Eh, those happen to every mod. Nothing to worry about really.
  4. Ace Alphlax? I was thinking you gave him a test copy to play with. I wasn't aware that he made a replica of your mod. Take note though, making the same mod != stealing. Stealing is if he took your content 1:1 and labelled it as his own. From what I can see, your mod and his have some differences, but regardless, please contact Ace first before going to a moderator.
  5. Well I'm stuck on Zmod as if it is some kind of habit I cant break. Zmod is the only place I can model anything.
  6. If you can prove to me that you can go beyond simply lighting vehicles, I might PM you with a little gift , first though, you gotta prove it to yourself and everyone else that you can revamp Harbor City.
  7. Very nice work for a first. It took me many years before I was able to create my first true model (Caprice PPV)
  8. The model is scratch made right? If so, its a very very good model for a first attempt.
  9. hrrmmmmmm...Seagrave At the cop shop.. LLLLLLIKE A GLOVE! Keepin a low profile. LAPD Officers, now available in black or aisan variants. We certainly aint racist. rotators...mmmmmm I like my beard... Random gameplay pics.
  10. Eh, its pretty easy to do. Modify the directional lights script so that if you press a button (control, shift or delete) it does not redirect any vehicles. I know, I've tried this.
  11. What kind of interior light is this? One that is on the interior of the vehicle (like a night light inside the vehicle) or you mean emergency lighting inside a vehicle?
  12. That would look like a valid script, but where are the lights located? Like the pics I showed you? Or something different? I have a script just like that in my LA Mod, except it is more efficient and relies on no dummyCommands of that sort.
  13. I dont see a video or a screenshot of what you are referring to.
  14. In fact, the 2nd pic I showed makes use of the TLR_Green light to make those front takedown lights. The rear lights are special lights which are used as the directional lights.
  15. I think he means interior emergency lighting, kinda like an Inner Edge, or a Dashmiser. A good example would be the lights on these UMPC's. If this isn't what you are referring to, then I do not know what interior lighting could mean. And btw, isn't that mod considered contraband due to content disputes?
  16. Congratulations This is the kind of modding endavor that will start the trend of Em5 modding. Feel free to use any of my models for your Em5 project.
  17. Just by the idea itself, this mod is going to require a lot of things that a vast majority of the Em4 modding community cannot do. A mission script would be the first and foremost thing needed to produce such customized form of gameplay. Next would have to be a lot of modelling to create the hospital itself, equipment, furniture and custom made vehicles. Next would be the complex GUI required to be integrated into the mission script to make half of that list possible. Next is more scripting, and more scripting, and a lot of more modding. This is gonna be one huge task list and there wont be many (if any) hands available who can do most of these tasks. Good luck.
  18. If you have Em4 Deluxe, you could use the default missing person event for this purpose. But in normal Em4/911FR, car accident is the only way it can be done.
  19. Person p; p.PlaceObjectInRightHand(name of model of gun here);
  20. Sir, I am aware you are currently in a depressing situation being disabled and unable to do things as you typically should. I also understand that the experience may have made you bitter and angry towards fate, the unvierse, and God (if you believe in him). Sir, please do not use your life's circumstances to bring other people down. None of us want to bring harm to you, and none of us especially wish any form of malice to you on this forum and online. Each and every person here has their own set of problems and issues with their lives too and comparing it to be worse/better does not mean anything and should not be done. All I ask from you is that you be a little more precise, polite and concise when you post on their FB page and on this forum. Some of your statements are, yes, true, that this mod will be worked on until it is complete. No specific timeframe can be given because I know these guys are busy with their wives and families and problems just as much as you are. What happened to you sir is very unfortunate and I'm very sorry that this happened to you. I hope that you find some form of inner healing and are able to make the most out of what you have left. Trying to upset the creators of this mod and trying to make them feel down will not help your situation, their situation, and everyone's situation at all. Please try to be more respectful and reasonable, especially coming from someone who is/was a firefighter.
  21. Editor cant do this. The MP5 is a model object that needs to be "put" into the hand of the officer via script. The default equipment menu does not support addons such as the MP5, M4a1 or ballistic shield. It would need to be done by script to give them the weapon in their right hand, add/remove the necessary commands, and make them spawn ingame.
  22. Which would require a script, pre set virtual objects, and quite a ways of scripting work. Both methods require same amount of work, but your idea is quite possible as well.
  23. Gotta do that by script. You gotta use a script to put the MP5 on the person, then give the officers the necessary commands (shoot, return weapon, aim, etc).
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