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Everything posted by itchboy
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Are you sure it crashes, or is the black screen (that is completely normal) take an unusually long time to end?
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I appreaciate (and can clearly see) your enthusiasm, but I really think that the only way this project is going to move forward is if you yourself learn how to mod. You will have to be the one to pilot this ship to shore before it sinks, so to speak. You not knowing how to mod doesnt matter, as long as you start. Whether its tomorrow, next week or next month, it is better than never. Em5 uses a vastly different model system, so step one for you would be to source all the needed software to convert an Em4 model to Em5. Doesnt have to be pretty, just get it working ingame with lights, doors, wheels, etc.
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Seems to be the same issue with the Em4 mod stagnation. My observation is that projects fail because the ones with talent leave, and the ones left behind are the ones who dont know how to. The only way the cycle (mentioned in your post) can be broken is that someone takes time out of their day to make whatever needed content for their own modding project. If you want it badly enough, you'll be the one to take it by the reigns. Even a one man operation that is able to do three or four small tasks in a month is progress.
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Maybe its time to consider making your own mod. I dont think anyone's done Charlotte before. Otherwise, its a patient wait for many mods that are slow or inactive. The sad part about the community as of late is that the demographic has changed. Those who know how to mod (and do it well) are almost always guys aged 18-22 who are just starting out their lives. They're living on their own for the first time, or starting their careers, and for others, college.
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Major texture loss playing mods made by BMA and Montana mod
itchboy replied to DYLbug23's topic in Technical Related Support
For Montana mod at least, we've been aware of this issue. Most users experience a noticeable lag after a while and eventually texture corruption happens, culminating with a CTD. I personally experienced this issue even when we were making the mod, but right now Bama1234 is way too busy to do anything, leaving me with nothing to do with my limited time as well. Copenhagen mod is a different deal. That mod seems to work alright (if you can download it at all) but there could be optimization issues relating to the vehicle. -
CREST VIEW VALLEY MODIFICATION
itchboy replied to ModCentralModTeam's topic in Modification Sub-Mods WIP (In Development)
You're not allowed to have 2 separate topics for the same mod. Share the space like everyone else please. -
This topic is six years old. Fortunately its pinned so Ill let ya go, but dont bump dead topics again unless you have something to add to the original fix like a solution for ATI users for ex.
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The maximum map texture size is 8192x8192. You cannot go any bigger than that, and the texture size must be in multiples of 12. When handling such a large texture, your PC will lag out in the image editor (paint.net, GIMP, even Ps) if your PC is not a high end rig. Usually, you'd need 4 gig and up, and at least a recent GPU. Having a multi core (3 or more) CPU helps as well. I have modded textures on weak computers, and your time is spent with actually waiting for your edits to register within the program, than actually making new content. Every paint bucket, line drawn, section selected and even scrolling lags out in my case which is why its taken years for me to even get one single street, let alone a full city.
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When you signed up to the site, the rules said that 'asking for release dates is not allowed'. Consider this a final warning.
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Sad to hear. Ill be locking this topic before people start coming in here to argue.
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Ok it looks like you have two accounts. The TOS clearly states you're only allowed one, so Ill merge this older acct to the OP post one.
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I locked the other one, but you can keep this one.
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Please edit your title to be more descriptive. Ill move the topic location to the Em4 section.
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A request. Please provide credits for the content you showcase. Whether its yours or not, it needs to be declared.
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You will need to learn by yourself. Nobody has the time to teach you or create a mod for you.
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Anyone know where I can find a newer Ford Explorer?
itchboy replied to heyjoojoo's topic in Modding Related Support
Thats the model that I converted and rebuilt into the game. I dont have an online copy (nor do I want to go through many external HDD's and USB's looking for the file), so you will have to source one from any of the mods using the model. -
Please dont bump a three year old topic that is clearly inactive.
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Make sure the image has no transparency (is 100% opaque) and is not compressed.
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No need to bump a 10 year old dead topic. For anyone looking at the camera hack, check out the original LA Mod FAQ from 2009. http://www.losangelesmod.com/faq.html#camerahack Another camera trick that you can do is with the FOV value in the cfg file. Setting it changes the angle and point of view in the game, kind of like changing the FOV on a real camera. Its a dead link so I'll be locking the thread, refer to the above for your camera hack needs.
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You cant open eft files. You need the original source .tga files to be able to edit the map texture. You can find sources for the original Em4 eft files within the DL center. Once done with the edits, save the .tga file in accordance to the Em4 editor manual, and then import it into Em4 which will save it as an eft file.
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What is inside? Is it folders such as 'Models' or 'Scripts'? If so, you need to make a new folder in the Em4 'Mods' folder, and copy paste all that content into that new folder.
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Does anyone have a link to london mod v1.3 UNPACKED
itchboy replied to ianvickery's topic in General Talk
Okay thats it. Enough. There is such thing as a polite request, but begging every day and posting 'pleaseeee' twice in as many days is just spamming. Am locking this place up because you've already posted for the third time in another topic. -
Its supposed to be mono, not stereo.
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In the event that they take you up, make sure you're able to deliver what you promise ofc. Map texturing is actually pretty easy. The only limitation is the performance of your computer and its ability to edit these images without lagging.