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itchboy

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Everything posted by itchboy

  1. I'll fix this ASAP. I'd rather focus on adding defunct agencies because they deserve more representation. AMR is known in the EMS community as a "machine" that buys out many small time ambulance companies. I'll see what I can do with these. I'm either going to make the yellow colored Kenworth tanker, the Ford tanker, or one of the vintage tankers. It all comes down to how many pictures I can find. If there are no conclusive pictures then I will have to wait on them for a bit. I'll look into fixing those mission bugs. Some of them are Em4 being problematic, but the airport collision mission seems to be my screw up. I'll fix that ASAP. Glad you fixed your issue. Thank you as well for posting the solution. It's hideous. I probably won't do it because we don't have any SCBA script in this submod. The 1978 LAFD Brush Truck is in WIP. I need to finish the vehicle model first before I can make the pumps.
  2. Asking release dates is against site rules. Please be careful next time.
  3. Unfortunately it's the same problem with *insert country here*. There's no vehicle models, map assets, textures, and personnel to create any project.
  4. This is not an announcement or any plan, or update for the mod. I am posting these here for archival purposes only. Lima MT 1962 Ford F American La France pumper Dillon MT 1962 American La France pumper If anyone does feel interested in including these vehicles in the mod, please let me know if any department would have a 1962 rig in 2014-today.
  5. Just wait through the black screen. It will show up eventually.
  6. I am on a 1050Ti as well and don't have this issue. However, I believe you can try fooling around with the NVIDIA control panel to see if Em4 is actually using the GPU and not the integrated CPU graphics and getting confused as a result. You could also try fooling around with the em4.cfg file in your base game folder. Open up the .cfg file with notepad and check this value: <var name="e4_mbfastcopy" value="1" /> Turn that sucker to 0.
  7. The mod is still alive, I would prefer people didn't ask so often because if anything came up, I'd tell you guys.
  8. Please don't ask for release dates. It's against site rules. The mod authors will say whenever they're comfortable with announcing that information.
  9. Go into your em4.cfg <var name="e4_doocclusion" value="1" /> Change that 1 to 0
  10. The original LA mod has one for the LAPD Charger and CHP Charger. I believe credits on that model is MikeyPI but please check the readme and credits files of the mod to be sure.
  11. This isn't an announcement. I am just posting pictures of vehicles I've found in archive footage. I would like to repost it here for ease of access.
  12. Now that Project Nostalgia is somewhat stable, I can walk away from it and focus on Montana. Here are 2 callouts I've improved and sorted out a bit. For my long term goals, there are a lot of expansions I want to add to the mod, like over a dozen new vehicles and tons more scripts, functions and callouts. All these expansions cannot be worked on now and I hope all of you can settle for the bare minimum. I really don't have much else to show for besides these incremental changes. I am hoping to get the mod released this year, barring any major life incidents. Who knows what the future holds.
  13. It seems to be broken, you're right. I don't know why though. I'll have to add this to the bug list.
  14. That's a new thing for me. It worked fine for me when I tested the other day. I think this is a limitation of the rapid deploy system, not something specific to my projects. I've had this happen before in a bunch of mods when I click rapid deploy and water cannon at the same time really quickly. The reason it does this is the Em4 hose logic gets confused sometimes. The solution is to undeploy the fire engine that triggered the glitch.
  15. Thank you, and bless that organization. They helped me find a good amount of what I needed for this project. I hope they can someday see my project and what I've been able to make. Sadly they haven't responded by email or social media.
  16. Speaking of, what's the title and author of the book? If it can be bought I might look into seeing if it's possible,
  17. In the first place, I removed that one because it was confirmed not-legit. However I know there are fans of it; I have a Vector Caprice unit in store for the future for another agency, one that I previously said I wouldn't make. I'll be reusing that asset for this one. You could PM me if it's too massive, but I would like all the LAFD content it has. I am also interested in retro apparatus of other cities, specifically SF, Vegas, Miami, and Chicago.
  18. Can you please share the rest of that book? I would really like to see what else we could try. Now thay I have a left side and better angle of the pump, I think I'll make it just because you provided pictures. Thank you so much. I've uploaded a few more script fixes. Nothing major but hopefully improves stability. Don't expect major vehicle updates for a bit. I need to build up some assets before I can make expansions. Expect most of the new vehicles to be "recycled variants" for example, a new lightbar variation.
  19. I know about the show but not enough to care about making the vehicles for it. Maybe someone else can. I wouldn't mind making an AMC and Plymouth unmarked unit, because we confirmed those made it into the 80s. The Adam 12 marked units, not so much. Many of the ambulances in the show also didn't make it into the 80s, let alone the 90s. Maybe some fire apparatus but the most I can get is the County FD Crowns. The show has lots of LAFD rigs too, I know but I already made them independent of any reasoning for the show. Earlier today I did release the update containing some bugfixes and the 2 new Fed cars. I hope to get more done soon but for now you will have to settle for quick and easy to make units.
  20. Just go to the gallery, upload your image using the "Continue without using an album" and insert any caption or text that's appropriate to your picture.
  21. These two. They will be exclusive to LA mission 8 and I will not be making changes for these to be playable in FP. I'll look into these issues. So far the two issues are real but the sync'd lights on that one ambulance are there for variation.
  22. It's probably the bugged callout with the men in the container. I'll take care of those ASAP, and some scripting errors.
  23. Thanks for playing my submod, but I would prefer that you post screenshots here instead: https://www.emergency-planet.com/gallery/ That way, screenshot threads don't clutter up the boards.
  24. Thank you for your reports. I'll look into these ASAP after I get some new units implemented into the mod.
  25. No offense but some of this contradicts itself. If the game doesn't open, then how did you make it far enough to deliver the suspect to the police station? I will look into that crash though because my police station scripts seem to work fine in other mods even in MP. I also don't understand "taking out of nowhere". Do you mean shooting? If so, that is an actual Em4 bug that AI does sometimes and crashes even in SP.
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