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itchboy

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Everything posted by itchboy

  1. I'll gladly have a discussion. Let's all keep it civil, and please for fucks' sake don't abuse the downvote feature. My position on this issue has not changed. I am going to tell it like it is. I won't give my opinion on the private mods issue because I've already said my thoughts on that many times. I'm also not going to speak on other modders' behalf. Regarding usage of content, I don't put much more thought into it than this: I make content that I like, on my own terms. I set the rules how my content is used. If you don't like those terms, don't use the content. Go ahead and hold me responsible for "killing Em4 modding". You have the right to hold that opinion, and I have the right to not care for what you think of me. I also don't agree with the framing of this situation that "the begging will stop when the assets are released". I know for a fact that people still complained about these issues even after the release of Montana mod. And with that in mind, why should I be bothered by begging, when I can just...not do anything about it? I can go on with my day unaffected by it. Personally, I don't see the point in beating this dead horse again; at a fundamental level, you and I won't see eye to eye so what's the point of bringing this up? At the end of the dya, I do this because I want to, not because I owe it to someone. Clout? Fame? Views? I could give a fuck. I'm here because I like doing this, I have my friends and good people around me. We shoot the shit, have fun. That's all it is to me now. Moving forward, I'd like to resolve this situation by offering a compromise: I'll stay away from you, and you stay away from me. No future arguments erupt from this situation, nobody loses anything. Life is hard enough as is for everyone in the world right now, I don't think Em4 modding should be another weight on people.
  2. Had to omit the brackets because the forum software wont allow parenthesis or brackets, and any special characters.
  3. While I appreciate your interest in the mod, please don't share any edits you make to the mod. Please keep it to yourself because we explicitly do not allow edits of the mod to be uploaded.
  4. Today, I am having a run at fixing the issues with the mod. Later on as the day goes along, I will update this post with what I've been able to get through and fix. The volunteer script changes will be done later on because it requires a major rewrite of the code.
  5. Thank you Miles, and everyone who provided pictures. Even with Montana mod's release and subsequent post-release bugfixes, I am still working on retro content. For the time being, I am revising some older models already in the mod, and making new civilian assets. I don't have as much content finished due to my time being divided between 2 mods.
  6. Again, I am watching the thread and seeing people's issues. Right now my strategy is to fix the worst bugs like the missing and failed callouts. There are other things that can't be changed like callout variance. There is no file to configure the frequency of certain calls. It really is random and I have no way of giving a specific event more "weight". The volunteer script issues are something I plan on fixing as well but I will need some guidance. Would it be better to add more POV's responding to station or should I program a few extra ones to always drive to scene ahead of the apparatus? I know this was discussed previously but I'd like to hear people's thoughts. Adding this feature will take longer to release the bugfixes.
  7. I see all the reports and have noted them down. I can't comment on each individually but I will be looking into each one. Thank you for giving the mod a chance.
  8. Merry Christmas! I have more updates for civs. I also found a whole bunch of new spec for county FD but I won't clutter the thread with it. It does mean that I will be making a few new county FD squads, and the county FD engine lineup may be expanded.
  9. Merry Christmas! The mod is released today. Please post bugs, suggestions and other notes here. Keep it clean in the comments, guys. Thank you for being a part of the journey. Hopefully more is to come.
  10. Honestly, this is just a 911 Operator clone. If the point is to compete in the genre, then 16T needs to do more. The "true" world map is nice but they'd need more like having region specific images for emergency vehicles. They could also adapt the systems to operate per country. That would actually give depth to this gameplay type than just generic police and fire for every country on earth.
  11. Photo title: "Dillon MT 1955 American La France pumper Fire Apparatus Slide" Another retro Dillon VFD engine has surfaced. Hopefully more pictures become available.
  12. I'm curious, so I had a look through myself. I am sure it's using West Falls vehicle models that were reskinned. Kinda ironic considering I helped make that mod too. I don't know the usage rules that Slate/Dennis put together for that but I personally think he's getting screwed because he worked on those rigs too. Have they stolen anything? For the time being, no, because I haven't seen their credits file or if they've borrowed any code that wasn't supposed to be out. I wouldnt know unless I had the files, which I dont, so I won't make any claims on my end. Where I do disagree is that they're releasing a reskin mod of the same area, same idea, and using Montana assets, some of which weren't allowed for reuse in other mods. I can't keep track of them all but there's quite a bit that I did not allow for repackaging into other projects. I'll leave it to bama to make a decision on this, because this mod isn't my idea, but his. It's also his map, his map texture, and I will have to hear from him directly if he gave permission for his texture and map work to be altered and redistributed. I don't have an exclusive monopoly over LA or Montana, but they could have chosen to be more original, or made more content than what I see here. The whole project is low effort and doesn't actually do anything to elevate the game. What do I plan on doing about this? Nothing until I have proof. The most I can do right now is put together a better project and let the work speak for itself.
  13. Thanks for informing me. I'm not a fan of it, but the only way to prove a point is to make a better mod.
  14. Some more updates to the civilian vehicle lineup. More are coming down the pipeline.
  15. Thank you as well. I wouldn't be here if not for everyone's support. Unfortunately it looks like I won't be doing that. I'll be leaving off the older eras to other modders. I'll finish up more assets and add what I promised but I won't do older time periods. Rather, I have new projects in the works for retro and modern modding that are set in new places. I've been doing LA for too long and it's time I tried other places, and other time periods. A huge thanks to everyone who sent references. Keep it up, friends.
  16. I have some updates for this, though minor. Trailer model by CanadianFrog. Chevy C3500 by bama1234, Ford F350 by MikeyPI. Special thanks to the Youtube channels who uploaded video of these vehicles. We would never have known about these otherwise.
  17. Thank you so much for finding this info. I will likely be including a few of these. Not quite sure on the USFS though, I was hoping for a larger fullsize pickup. Hopefully one of them surfaces. A Chevy LUV would be usable for civilian use though. Yeah this could work. For the time being, I'll be looking at the GMC because there's more references for it than the 40's tender. Thank you for posting. I'll have to hold off on these until we can make a proper freeplay map with an airport. I will probably go with the MCU trailer. I don't really want to include the tarp script because of the difficulty in making it work across FP and MP. I've updated the mod with those three new vehicles. Progress remains steady on other fronts. I am continuing on creating civilian assets and I am also mustering up the courage to make the helicopters. Maybe next year will be it.
  18. To keep it simple because this is starting to get out of hand: I've been retro-pilled and don't have much motivation to work on modern assets and vehicles. That includes working on this mod. I will release it but I won't be adding all those modern new up to date vehicles seen on social media or other sources. This mod is being worked on, kinda, but I have a lot more enthusiasm for my older projects. I'll see you guys in this thread when the mod is ready. Everyone, please chill the fuck out.
  19. Drop me a DM with the account details and I'll delete the account.
  20. Thanks for sharing these. Three new additions to the lineup. Thank you to all who made the Brush Truck possible. It really well ingame and I enjoy using it in callouts.
  21. I'll be watching this thread, everyone, please be nice about this discussion even if it's a controversial topic. As for my thoughts? I was named specifically so here's my take: If we're talking about the forums in general, things have improved significantly and people absolutely an respect one another's work within this section of the community. Compared to those older days, I feel a lot more satisfied in making content in this kind of environment. I am also thankful for all the new people I've met, and the people who support my projects in a non-transactional way. It is an honor to make mods with many of your positive interactions. It's a much better situation than people mindlessly begging for assets like the old days. I'm still amazed that I have people helping with research, texture making, collaborations with models, scripts. For me personally, if there is a solution to this "problem", it's the one I've been saying for years. If you don't like private mods, instead of tearing down content creators, support public mods instead. There are many public release mods that need a lot of love and improvement and could benefit from your effort. Look at how community sourced information was able to help Project Nostalgia and Montana. It really doesn't take much but you could become a part of making your favorite mods be even better.
  22. Version 1.0.0

    105 downloads

    Happy Halloween! This is a yearly released set of models that are based on pop culture references to movies, television series or videogames. The following are included for this years' set: Ford Explorer from Jurrasic Park Dodge Van from Home Alone Ford Taurus from Robocop Chevrolet Blazer and Dodge Diplomat from Stranger Things Pontiac LeMans Enforcer from Smokey and The Bandit Models by itchyboy, Pottyscotty and various authors. Textures on Jurrasic Park Explorer and both Hawkins Police Units are made by Pottyscotty. Credit to the LA Mod Team (Hoppah, MikeyPI, Newfoundking et al.) for the MX7000 lightbars. Credit must be given for use of these assets. Not for commercial use! You are not allowed to make money from these models. Converting any of these assets to other games outside of the Emergency games is prohibited. .pdn template included. Reuploading this file to other sites besides emergency-planet.com and emergency-forum.de is prohibited.
  23. Previous Page Next Page I don't see myself making those Fords as ambulances as they'd be a bit old for the timeline, however I would like that van as a civilian asset. I also think it would do really well painted in some flower/hippie colors. I already got some ideas in mind. It's a decent replica. I understand how hard it is to get authentic lights these days so I can respect the effort. Funny comment too. I won't do a watercannon truck because it's completely un-legit. I'll leave an option in the script for private ambulance patrol, but my the biggest priority is the battalion chief. I have no idea what it's trying to do there. Thanks for reporting this bug, I'll see what I can do to fix it. CHP used Chevy pickups instead of the Blazer. Commercial vehicle stuff is a long ways from now sadly. We don't have any American semi trucks or trailers in Em4, so I'll have to develop those first before I can even dream of functional CVE gameplay. ***************************************************************************** Happy Halloween everyone! The F250 truck base is ready. I'll get to work on the LAFD Brush unit ASAP. I also have a 1980 Caprice Brougham made. This used to be a police car but I've had to do editing to restore it back to civilian form. Previous Page Next Page
  24. You did it. You confirmed the story behind this video. Same incident featuring that exact LaFrance and an LAPD Blazer, both unfortunately underwater.
  25. You inspired me to do it as a civilian asset, Here it is in work in progress. This car also got used by several other departments across North America so it should be useful for other retro modders. Not quite sure whether to include it or not if it was such an unreliable vehicle. 9 blown motors doesn't sound like it was fit for service at all. I have a really jank idea for the command trailers - perhaps it could be our semi-fictional substitute for the LA mod MCU unit. The USAR trailer is cool too but I like the look of the Heavy Utility spawned at the station more than that. Thank you for sharing more of the book. It's really helpful. Thanks for sharing. The challenge with these rigs is figuring out how these will be any different from the water tenders, or any other engine. Thank you for sharing but I don't think I'll be including HRT/SRT into the mod just yet. The ambulances in this mod can transport walking/standing people to hospital. It currently serves no function other than roleplay. Nice video. I won't go this far but it's nice to know what it looked like.
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