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Everything posted by itchboy
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Trouble with changing models in mods.
itchboy replied to CanadianFrog's topic in Modding Related Support
It might be caused by the LWS you implemented. Though, why would you need to add it in if you're using Montana? Or am I missing something? -
Trouble with changing models in mods.
itchboy replied to CanadianFrog's topic in Modding Related Support
Montana's scripts are easier to work with. The original LA ones were configured in a very unusual way. The model shouldnt matter, the steps will apply for every vehicle you put in regardless of vintage. -
I am unsure but police officers in the LA mod already could call ambulances. If this is the LA mod we're talking about, then the script can call ambulances that are on standby or ones that are at the station.
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What exactly is it that you want it to do? Do you want them to call any cop car you placed on the map or have you made a functional police station for it?
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From the album: Emergency 4
Script by itchyboy. -
From the album: Emergency 4
From City of Angels Mod -
From the album: Emergency 4
From City of Angels Mod -
From the album: Emergency 4
From City of Angels Mod -
From the album: Emergency 4
River Falls Mod by THVFD. Game: Emergency 4 -
From the album: Emergency 4
River Falls Mod by THVFD. Game: Emergency 4 -
From the album: Emergency 4
River Falls Mod by THVFD. Game: Emergency 4 -
Trouble with changing models in mods.
itchboy replied to CanadianFrog's topic in Modding Related Support
Stupid dog, you made me look bad! *Puts on tribal mask* Did you set the vehicle as a GTF? What is the base mod you used? Which scripts are you running? LA's or Montana's? *Takes off tribal mask* -
The original LA mod has it in the LABattalionChief.script file.
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Trouble with changing models in mods.
itchboy replied to CanadianFrog's topic in Modding Related Support
Go into the editor and enter the "edit children" section. Then go to the "superchilds" tab and add connectors. They must be named "connector0", "connector1" and so on. You can only have a maximum of four. -
On that topic, I discourage people from using LA mod vehicles in 2018 just because the textures haven't aged well. They often have distortions caused by the dds texture format that was commonly used...10 years ago. I was lurking for a long time, just like you. Nothing to be ashamed about. I just wish I had come sooner because maybe better mods could have resulted from my presence.
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You will be receiving a PM shortly.
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Ive known both bugs for years now. Steps have been taken to resolve said issues.
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We have removed links to the old mod because a lot of people reported game crashes with it. It would set a bad standard if we allowed the old links to stay up even if we knew the mod was broken.
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No what you did is correct because you now have a mod that is listed under its own name. Based on what you're telling me, I think you should add vehicles in. The original LA mod textures arent exactly the best platform to modify in 2018 because of how dds files tend to get compressed. If you have any of the Explorer or Taurus cop cars, that's the one you would put into your mod, and then recolor that into a Charlotte police unit.
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Have you already figured out how to replace (or add) a vehicle into an Em4 mod? We will have to come to a decision: Will the Charlotte cop car be a replacement of an existing vehicle or a totally new one? Replacing is a lot easier, but adding a new one will teach you more things.
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Charlotte? Okay, where would you like to start. A fire engine, police car or ambulance?
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The ford explorers you used are actually from my civ car pack. The subarus as well look like martijnuhs. Other than that, its all good.
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Im curious: How do you kill a lightbar? Too much voltage?
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I'm willing to guide you but I need to clear up some information: LA Mod 3.0 was a mod that had nothing to do with the actual LA mod. Hoppah never did anything with it, and it was really just a compilation of mods from myself, Xplorer4x4, the Canadians, and ShaneGreen. I am personally against uploading the mod in its current state because the credits still haven't been sorted out but if you can make your own version of it with proper documentation, then I'll allow for it. The units you mentioned from the "LA County Mod" were were taken without my permission years ago, and its ironic seeing them come back to where they came. I'll let you use these as long as you change them up to be different. As for doing LA: Personally, Ive lost interest in seeing Los Angeles based anything and would prefer something different. There are plenty of states that have been missed out by mods. For instance, Ive never seen a Mississippi mod, nor a Tennessee mod. Maybe that could be a good starting point? If you do want to continue doing LA, then its a matter of replacing the sheriff logos with the PD ones, and you're pretty much set. Sheriff and PD use much the same in everything so you have practically nothing to model.
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A year for the verification email? I wish we had been informed in the tech support section. It would have been possible for one of the other admins above me to resend the thing, or I could have manually set your account up. As for how to start: DL the LA mod and modify one vehicle. If you need ideas, google search your town's fire trucks, police cars or ambulance service. Optionally you could start from absolute zero and modify a vanilla copy of Em4 by creating a new mod package in the editor.