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itchboy

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Everything posted by itchboy

  1. The removal of 911FR from Steam shouldnt cause problems with the mod. Have you tried calling units from the lower left unit menus? If those work, but the on map spawns work, then I suspect this is an issue with the mod itself than your system.
  2. This thread hasnt been active in almost a decade. Please open up a new thread for your issue.
  3. I too was a kid who enjoyed playing the mod when it was in its early stages. Little did I know I'd become one of the guys working on it just a few years later. We decided to change out the Ford Excursion model to that of MikeyPI. The NNICO version lacked too many details and was not consistent with the other F series models in the mod. Model by MikeyPI.
  4. The wheels he's using seem to be the original NNICO CVPI wheels. There's no problem with it tbh.
  5. Lima VFD Tanker cab has been modelled. Textures and rear tanker body coming soon.
  6. To convert to Em4 from skethcup, you need to export the sketchup file as a 3ds or any compatible format for Blender or Zmod. Next step is to import it into Blender or Zmod. Only from either of these 2 programs can you export it as v3o.
  7. Asking for release dates is against site rules. Please be careful in the future.
  8. If you would like to start a discussion about the game, it would be a lot more effective if you would use English so that the majority of people can understand.
  9. Its gonna be a POV. Dillon and Monida have POV chiefs. Lima has a department vehicle. Here's a bit of trivia about the mod's development. Three years ago, we had a fully finished ambulance put together for the mod. It has since been scrapped because we found pictures of the real ambulances. I felt that its been long enough, so here's ambulance 666 in all its gory: To be clear: This bloody mess is not going into the upcoming Montana mod.
  10. Em4 saves light positions using X/Y/Z coordinates. When it saves the coordinates/positions, they round off the numbers to decimal places that are not precise. There's nothing you can do about it. You will have to change up the light setup of what you're trying to do. Instead of using aligned coronas, try using polygon lighting.
  11. Another truck that's making an appearance as a POV. I'll be setting up the Dillon VFD chief car soon.
  12. Yes, people can create things in Zmodeler. Blender is free and you can create things there too. Bama1234 (the modder of Montana mod) is known to use GMAX for his 3d models. As long as you are comfortable with the program and know what you're doing, you can make anything. When your trial of Zm3 runs out, consider doing a "downgrade" to Zm2 and try modelling things there. Zm3 has a special advantage though: You can edit person models in there.
  13. itchboy

    2016+ Dodge Chargers

    From the album: Emergency 4

    On scene of an officer down call.
  14. LA 3.1.5 is an unofficial update to this mod that was not made by Hoppah or the LA mod team. Questions relating to that mod do not belong in this thread.
  15. To echo everyone's sentiments: We cant help you until you tell us what you have and what you need help with.
  16. Say hello to one of the volunteer firefighter POV's. Model by MikeyPI. Edited into GMC by me. This older Crown Vic will either be a POV or the slicktop/unmarked police car. Not sure what role it should have. Model by me. This truck will either be another POV, or the Swift Water trailer truck. Not sure on what I wanna do with this. This model will make a comeback as a Chevy Silverado which will be the Dillon VFD chief car. Model by MikeyPI, pickup truck conversion by me.
  17. CFD posted a stream the other day of himself working on the mod, so its pretty obvious that the mod is in progress. Just be patient and let the authors do their thing.
  18. Both actually. It can be configured to be the 70, the 80 or the 106, which is the vehicle I am going for.
  19. Please don't bump dead topics in the future, thank you. Ill consider this mod inactive and lock this thread until I get a notification from the author.
  20. In order to keep this thread on topic, here's a WIP of the Beaverhead Fire Engine. Its obviously not finished, but its getting there.
  21. The mod is still active, don't worry. I've just been dealing with real life stuff and the distractions caused by other mods...
  22. You can use Blender to UV map but it has a completely different set of steps that I do not know.
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