-
Posts
4,420 -
Joined
-
Days Won
635
Content Type
Profiles
Forums
Calendar
Tutorials
Downloads
Gallery
Everything posted by itchboy
-
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I don't know about savegame stability. It would be cool if you could try and confirm for us. I think I will add a changelog to the updates from now on, so that you can be guided. I figured a post would be enough but you are correct that I should do better with regards to documentation. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I've uploaded the heli fix, but I haven't worked on the missions being fixed quite yet. Try out the heli fix at least so you guys can confirm if things are working. In the meantime I am making dev modern 2016-2021 assets for the modding community. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I have now found the bug and will be fixing it and uploading shortly. In the meantime, I have a whole bunch of old style police assets that are not for this mod or even for LA. If anybody wants these assets to start their own 90s mods, they can PM me. Click on the "reveal hidden contents" to see the units. Another big update is that I've made another 2 classic cars. One is LAPD, the other is LASD. -
Here's a WIP of the rollback truck cab, the International S1800 This cab is/was used by a lot of agencies and I will be uploading many of the older commercial cabs as separate dev assets in the future for others needing them.
-
Thats not a Peterbilt, there isn't a single one in that lineup.
-
Version 1.0.0
336 downloads
Model by itchyboy and Yankee43. Cities Skylines, Roblox and Farming Simulator modders, workshop authors and content creators are prohibited from using this content. Yankee43 helped out quite a bit by editing this model out of my old Charger. Credit must be given for use of this content. Not for commercial use! You are not allowed to make money from this model. Converting this model to other games besides the Emergency games is prohibited. .pdn template included. Reuploading this file to other sites besides emergency-planet.com and emergency-forum.de is prohibited. -
Uploaded here for anybody who needs it Here are another three POV's that are preliminary. The ELS has not been set up on them which I will be sending to hqueen again. I will be doing more of the user suggestions as I am able to make the vehicles. Some of them don't exist in Em4 yet (Journey, dually F350, Subaru, CRV) so these will take time unfortunately.
-
[WIP] Haverford Township Modification
itchboy replied to PAMedic's topic in Mod Development and Concepts
Hey man, please be careful about asking for release dates or when the mod "might" be done. It is against site rules. I'll leave this post up but for the future, don't post questions like "when is the mod gonna be done". -
Nah its a 1967 Plymouth Satellite
-
I think a lot of you have been wanting this in Em4 for a while. Here she is, as a POV based on 2 suggestions I received. This will be coming out first as a dev asset, ASAP. I look forward to all the police departments in all the Em4 mods that will have this bad boy, finally. Special thanks to Yankee43 for providing his original edits to the model. All I did was finish what he left off.
-
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Did you install the submod patches and bugfixes? No this isn't intentional. I'll get to fixing this in a bit. -
This was my initial concept but it proved too difficult because of how the volunteer firefighter system was made. Instead I just left it to the player to decide how to dispatch the units. I have tweaked the volunteer script so you get between two to four personnel in the day time, and at most, six at night. The player has the responsibility to dispatch the appropriate number of units per call. Here's some updates to playable units. Colors have been done, and I am readying up the resources for liveries.
-
Probably not due to the amount of work I'm already having to do. The southwest, right at the border between Idaho and Montana through Beaverhead County.
-
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
This is on the "newer" BLS ambulance right? I have it fixed. Will include it in the next set of bugfixes. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Is this after you installed Submod Patches.rar? -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Do you get a script error with the helicopter or just a stuck AI? As for the tiller, what happens with it? Is it unavailable in the menu or does the cab spawn but the trailer doesnt? -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Where are you noticing the issue with the amber coronas on teh ambulance? The lightbar? Or the body panel lights? I will fix the turn signal on the foam tender. Thanks for bringing that to my attention. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I have uploaded a possible fix for it. Its in the Submod Patches and bugfixes.rar. The light timings on the problematic lights were boosted and I hope it works for you. They randomly spawn in by chance. I did not make unit icons and slots for them because it would make the load times worse. Instead, I will make a "change car" script in the future so you can have whatever variant you want in your playthrough. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Do you have the bug where the traffic lights move really fast? -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
You need all four parts, but extract the mod only from part 1. -
Absolutely. Red in front and rear is the minimum requirement and since there was no mention of sirens, I'll assume it means there's no siren privileges. I'll also assume that because of the red being mentioned, other lights like amber and white may flash as well but not blue because that's LEO.
-
Because in the year 2009, a whole bunch of spambots flooded the site with ads for xanax, gucci bags and porn. As a result, all new accounts have to be approved manually for their first post. The spam problem continues to this day, I had to remove over 100 spam accounts and they're still coming. They're getting smarter too, and making "human-like" posts on random dead threads but advertising random crap like online casinos and lingerie. If people could post immediately, then this site would be infested with posts like this: The LA mod is still available here: https://www.emergency-planet.com/files/file/337-los-angeles-mod-21/
-
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Try it using Winrar. I think it doesn't work in any other program because I split it up using winrar. -
1990 Spartan. This youtube link is the exact used rig bought by Dillon VFD
-
I'll try to add as many of these as I can. I only needed four, but this opens up doors to having a separate script to call volunteers to the scene with the rig, and you can have them change gear on the truck. Many of the vehicles you guys run would also be super useful for a new update to my civil cars pack Unfortunately these two will be quite difficult as I have to make the assosciated models for these vehicles, and that will take time. I hope you guys weren't expecting these to be done within the month. The Charger idea is brilliant though because people will be needing them for mods. I also just got this done. Fully animated lightmast that rises and rotates into place.