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Everything posted by itchboy
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
https://www.youtube.com/watch?v=qVA6RyG5XjQ I can't believe it; Mickey Mouse saved my ass by getting me angled shots of these vintage LAFD rigs. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I'm throwing it in for sake of the original mod. There's already another 2 airport units in the mod btw, along with the crash tender so I wanted to at least fill it enough. I would someday like a proper map of LAX and the Port of Los Angeles (for any era or mod), but that will be something for the future. I do hope that some people reading these posts will be willing to help there. There isn't really going to be a distinct deluxe map, I'll probably make deluxe events on the current LA mod map and settle it there. I do have plans for another project involving the Em3 map so stay tuned on that one. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Here's the latest updates to the PD fleet. Port Warden is merely Port Police pre 1987 or so. The rest are variations of cars already in the mod such as LAPD's 1986 Caprices, CHP Diplomat with Jetsonic lightbar, and also, 2 older Airport Police units were added. These units (and a lot others) don't have their rotator light effects done quite yet; we're saving that for when everything is finalized. Aerodynic and Jetsonic lightbars by EmC unit, all other work by me including the LP6000 lightbar. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Those cars were ass and I'll probably put them up as non playable civilian vehicles. EDIT: That rotating light demo that I said was a fail? I found another way to do it, but it isn't perfect. https://youtu.be/oCcWylicJWI -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Hey man I'd like to request that you refrain from double posting (posting consecutively twice within a short period of time) If you have something quick to change or add, please use the edit button. The upcoming CHP slicktop cars include a 1992 CVPI. LAX Police has a 1993 which is pretty much the same. Plain clothes officers are up for consideration, but it won't be anything major; I'll just reskin the "Profiler" to a detective. The ingame label and setup wont change, but the person icon probably will. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
- I already have the Unitrol Omega implemented into the mod for those vehicles. - I wont be adding shotguns to the submod. - There already is a random vehicle script in the game, and a variant changer will be implemented in the future. - The Caltrans van is a 1996-1997 which works based on all the other mid 90s cars in the submod. - I wont add CHP and LASD into the unmarked vehicles because the unmarked units are LAPD spec anyway - No I won't add an AMC Matador in there. Anything 60s that isn't a fire apparatus won't be included. - I will add ONE supervisor station wagon if you can find what they used in the 80s and 90s. I won't implement in anything from the 60s or 70s. There's a picture out there of a 1977-1980 Caprice/Impala wagon but I need more pictures of it. - That is exactly the unmarked Impala I want to put in. Here it is with its Ford counterpart. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Yes I would be interested. You can post it here or by PM. I do have plans on including a minimal amount of sheriff SEB to replace the missing "LAPD Rescue 2" from the original LA mod. SEB officer and tactical vest texture by Hoppah, converted from the LA mod. My plan is to add the Cadillac Peacekeeper and one of the old Chevy SEB utilities. I will get to these after I finish the FD/EMS expansion of the mod. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I've finally replaced the SWR with a fictional unit based on their real plug buggy trucks. I also added in a CHP Impala. Credit to bama1234 for these GM/Chevy pickup and SUV models. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Everyone in the thread has the correct idea with regards to the era switching idea. The variant switcher (not to be confused with the era switcher) is merely being implemented to save on load times and menu listings of vehicles. I don't want to implement so many unit.xmls to the point that it will double the initial loading time. The variant switcher solves that problem. This is something that will be implemented due to people's criticisms of there not being a callable unit for the 1996 Caprice Slicktop, among many others. For the 80s and 90s switcher, I have decided to go with a vehicle spawner, just like in multiplayer. Instead of wasting the players' time in having to manually spawn in each unit, I will give them the option to spawn in an 80s or 90s loadout, and then it is up to them to mix and match depending on what they want. That way, if you want purely 80s, that choice is there, purely 90s is there too, and a mix/blended set to say, represent the late 80s or early 90s, you can manually call in units. I hope everyone will feel satisfied by this arrangement. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I have no plans on doing this. Last one for the night. Credit to bama1234 for his GMC Sierra model that I converted into a Tahoe, Suburban, Silverado, etc. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Thanks. I'll fix the bug. An important thing to remember is, the MCU isn't supposed to even be in the game; I only left it in because people would need it in campaign. In real life, LA has no MCU, and they certainly did not have it in the 80s/90s. Most likely I'll keep it but I won't change it because it never existed to begin with. -
I'll allow this topic bump because it is actually helpful advice.
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Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I would like to run this concept by everyone: Would you guys like an 80s/90s switcher? A simple script line in the scriptthat allows you to switch between a start spawn script of 1980s or the 90s style that is present in the mod right now. Say, change false to true in the script to make the playable units that spawn at the start be all 80s. Another option I had is to use the MP vehicle spawners but in single player to spawn 80s vehicles or 90s vehicles depending on user choice. I prefer this choice because you don't have to go into the scripts, however you will have to do this for every session to spawn vehicles in. The unit lineups such as the lefthand menu will not be changed, because it is not possible to force a specific set of vehicles for freeplay in the detault setup. The civilian vehicles or any other game element will not change to represent the 80s. Also, not all playable units will be done as their 80s versions. Only the ones that I am able to make or find photos of. That also means I won't do the vintage heavy rescue either, or any of the airport, USFS or specialized vehicles. I will also be impleneting the vehicle variant changer so that you can change between whatever variant of unit you want, say, 1989 LAPD Ford vs 1988 LAPD Chevy, or 1982 Plymouth. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
I still plan on adding more 90s assets besides the 80s cars. Special thanks to Phantom for making decals that are reusable across multiple vehicles. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
You already have every callout that exists, unless you have deluxe, which gets you another 4. Another set of assets going into the game. No lights on these yet, just like the last batch. Credits to Hoppah for the county squad rear that I modified to work with these 90s assets. All other work is mine. -
buying vehicles in the campaign
itchboy replied to mr matt5432123's topic in Modding Related Support
In the games' history, I dont think anybody has messed with this before. I think it is a very unique idea and is possible, but will require a lot of coding, and it is likely that you will hit a dead-end with the game being hardcoded. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
No we're far from done. You will see updates here when they come around. I got quite a lot of special sauce coming with that. They never had wheels because I yeeted them from the mod. I can't explain the audio problem. I've never heard of the audio volume not changing. Anyway some updates from me: Incoming batch of new sedans coming to the mod. I also did this fun render that isn't for Em4. Additionally, I have reworked the LA county squad rear end. That thing looked too deep-fried so I doubled the resolution on the texture. Besides this, I got 2 new county squads incoming. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
The CVPI wheels and traffic are intentional because I will be replacing all the civilian cars someday. I explained previously in the thread that we haven't made NPC cars yet. I don't know about the voice commands. Nobody has ever taken that feature seriously since 2007. -
Version 1.0.0
77 downloads
It looks like a Twinsonic but it isn't one. This is the Code3 SD, Code3's response to the Twinsonic. They added another pair of double rotators for double the light output, and included in color filters on their lenses to maximize the color features on the bar. Model by itchyboy. Credit must be given for use of this content. Not for commercial use! You are not allowed to make money from this model. Converting this model to other games besides the Emergency games is prohibited. .pdn template included. Reuploading this file to other sites besides emergency-planet.com and emergency-forum.de is prohibited. -
Project Nostalgia Submod [RELEASED - Bugfixes Uploaded Regularly]
itchboy replied to itchboy's topic in Submods [Approved]
Here's a new one to the fleet. Its two cars but actually just one, with only the front being different. If it wasn't obvious based on the recent updates, I'm branching this mod out to include 80s units now. This is LAPD's patrol car from 1980-81. Short, but its still important to include. The Dodge version of this model will be configured to CHP spec for their 1980 squads. -
This happens randomly and I hate it. It has nothing to do with mods because Ive had this happen on different mods on various openHouses.
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Version 1.0.0
109 downloads
Scratch made 2007 Dodge Ram. Includes 2500 and 4500 versions. Cities Skylines, Roblox and Farming Simulator modders, workshop authors and content creators are prohibited from using this content. Not for commercial use! You are not allowed to make money from this model. Converting this model to other games besides the Emergency games is prohibited. .pdn templates included. Reuploading this file to other sites besides emergency-planet.com and emergency-forum.de is prohibited. The 4500 is recommended for ambulance or brush truck use, while the 2500 may serve as a battalion chief, EMS supervisor, or utility/special purpose unit. -
More units that got skins. Econoline van model by MikeyPI.