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Everything posted by itchboy
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Your are getting good at modelling. Only 2 hours after release and there is already a unit of my trucks. Well done.
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So I wanted to get this out as soon as possible, so, download link for the trucks here: https://www.dropbox.com/s/i2eyviq4dzuifg1/American%20Civil%20Car%20Pack%20-%20Truck%20Addon.rar Report any bugs please. Enjoy! Civil cars patch coming up soon, along with a patch for the vans, and a little surprise for you guys.
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Try and compare the F350 from the current pack and compare it with the one I posted. Note that the bumper is shaped much better to the real version. I also added polygons to the wheel arches so that it is actually filled and not hollow. Udpate: Its done. All vehicles done so far. Now for testing.
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While working on the utility truck, I decided to update the Ford F350 model. This will make it into the Civil Car Patch 1.3 along with the truck pack. The utility truck is to be skinned. Ambulance version is also coming soon.
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Wanna keep things simple for now. But if someone could provide me a blueprint or guide, I would seriously consider making one.
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I dont plan on an animal control truck. Would a utility truck suffice?
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The trucks? Most of the truck models are round ~2k polygons. Garbage truck, tank truck and dump trucks are around ~3k. As for cars, the scratch made cars are >2k polygons. Converted models are slightly higher.
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A little more work and it will be out. Any last minute concerns?
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Ew...how trashy! Garbage truck rear from GTA IV Trashmaster by R*. Modified and UV Mapped by me. Still WIP....and the last model to be done for now.
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how u liek?
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Having fun blowing things up? Imagine having that kind of a disaster ingame. And somehow, all the exploding gas tanks missed the police van...
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Are you referring to the airport hostage mission in EM3 LA Mod? Or mission 10 in the EM4 LA Mod. There are also airport maps available in the german forums.
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One half. I'm loving the food trucks Dyson!
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This seems like a difficult script job. I hope you can find a scripter who can do the job. My opinion/analysis on what needs to be done. It would probably involve a randomly triggered script in the game that spawns objects related to each event. The script would then make things happen, depending on each event. It would need to check the area if it is clear of obstructions before spawning the objects, and then create them without interfering with anything ingame. Perhaps look at the way Winterberg mod does it. And then the script has to check if the objectives have been completed and then delete any remaining objects. Another option would be to create a campaign based freeplay - VERY difficult seeing as how not a single mod on this site (except Helping Peter by bma and US Army Mod by Hoppah) has one.
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I'm not him, but I think he'd have to go through the difficulty of getting permission to use the CVPI's and childs from the police upgrade mod, along with whatever content that belongs to others.
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I guess my little secret vehicle pack is out. I've been sitting on these for some time now. I hope that it would see the light of day here.
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Mod would probably in english since it replaces a lot of the original language files.
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Comes with free free yellow and green wheelbarrow? thingies. Well...if you do want all the cars, then you can make them yourself, or help me do that. Regarding adding stuff, one should realize that the only reason this obscure budget rescue simulator game remains popular is 100% because of the modding community and all of the wonderful things it has done. I hope that EM5 will be good for the players and the modders.
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News: Emergency 5 Editor Event (With pictures!)
itchboy replied to Stan's topic in News & Announcement
Holy ****. Thats a lot. Only the models from Montana and NYC have similar polycounts. I guess I'll be out of a job when EM5 comes out. -
Which police vehicles? CVPI's aren't mine. PM me if you want them.
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News: Emergency 5 Editor Event (With pictures!)
itchboy replied to Stan's topic in News & Announcement
Its good that it wont be hard to get our models into the new game. But... Oh dear, this might put me in a tough situation with my models. I'll either have to remodel them ALL, or not mod EM5. I guess the big name mods such as NYC, Montana and RCMP shouldnt have to worry so much. Can you elaborate exactly how detailed the models are in the new game? -
Well, I only have two trucks left to replace. One is a light construction truck and another is a delivery truck. I need to find equivalent replacements for both. Perhaps instead of a delivery truck, something else like what you suggested.
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An important thing to note is that I based my model's scale from that CVPI. Anyone using my mod + original LA Mod CVPI would notice that it is quite small compared to everything else.
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Buses are planned after I get the trucks out. I do have something new to show. This is the first model I ever converted back in 2012. Made by Paradox Interactive from Cities in Motion. Skinned and mapped by me.
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This. I do like getting suggestions, but I was expecting civil trucks. Not firetrucks. I made the truck models hoping that everyone else would do the work turning them into firetrucks of their choice. Anyway, I have settled on making the beverage truck and am about to map it. That leaves behind civil truck 12 and the twinkie fireworks truck.