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Everything posted by itchboy
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The Germans have released a do it yourself campaing freeplay script here: http://www.emergency-forum.de/index.php?page=DatabaseItem&id=2309 Still figuring out how to use it because instructions are in German.
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I know what you are talking about. It is the intersection exactly southwest of the police station. I believe that issue was fixed in the update several months ago. I don't have it in my LA Mod map. Try doing this to test. Go to the editor. Select the properties of these cars: Mercury Grand MarquisChevrolet ExpressDodge Ram 1500Dodge Ram 3500Then go to the physics editor. Look for the box that says "always use physics geom". Is it checked or not? If it is not, update to the most recent files. If it is, send a screenshot.
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Thanks for the feedback guys. So here is the final set of buses that will be in the mod.
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My reason for doing the older model is simply because the newer one has so many curves in it, that it would be a pain for me to model. So I chose the older rectangular design. Another reason for this is because I was actually intending to do a New Flyer D40LF. The 40LFW and the D40LF are of similar design and shape so I decided to take the NABI Bus over the other one because I already had one other NABI Bus ingame. Terrow did
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Houston Mod(ON HOLD)
itchboy replied to willowfork fire capt's topic in Mod Development and Concepts
Paint.Net works for everything bro. It isnt just for a certain program. You can use paint.net to edit any picture you want. Of course you gotta know how. And by LA Mod units you mean mine right? They were skinned using paint.net so there won't be too much difference in quality. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Hmmm....a motorcycle? Never done that before. When I finish my replacement car pack, I will probably do one. Can you confirm it is widely used by the LAPD? -
So here's my latest model. It is a NABI 40LFW bus. I just wanted to show this to the community so I can get some critique with it. I want to know if there are any problems with it so that I can sort out any issues in it before I begin mapping the model. Also taking the opportunity to show off some skins by Emergency6299 sent to me many months ago. These skins will make it into the mod.
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Thank you. I hope you think the same of the Ford LTD. I might as announce that I have a model WIP.
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Good day sir. I am sorry but I cannot do that because I am busy. There already exists a European vehicle pack available here: Trucks: http://www.emergency-forum.de/index.php?page=DatabaseItem&id=1511 http://www.emergency-forum.de/index.php?page=DatabaseItem&id=813 Cars: http://www.emergency-forum.de/index.php?page=DatabaseItem&id=305 http://www.emergency-forum.de/index.php?page=DatabaseItem&id=410 http://www.emergency-forum.de/index.php?page=DatabaseItem&id=411
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Lights and skins are good. The only issue I have is that it appears the Volvo police car is floating.
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What's the difference between the LA Mod Replacements and my ambulance pack? Is there some kind of consistency issue I have? Or is it because the LA Ambulances have no front doors?
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They have to be the same type otherwise they wont open at the same time. Well...they will open when emptycar command is executed. They wont though when individual paramedic or stretcher teams exit the vehicle. They wont work either through the entercar command. The LA Ambulances have no person doors because of the setup Hoppah used wherein the Paramedic and Stretcher team would enter the rear doors. Unfortunately, this meant that when the paramedic exits the ambulance, he ends up spawning in the front because there is no door. They spawn in the front because of EM4 hardcoding.
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When its finished. And no, there wont be a police cruiser in this mod. Civil cars only, as the name states. Just make one for your own mod or something.
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Its not just an edited texture. The whole model has been edited heavilly. It isnt finished either.
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Its not done yet. You will get it when I release the update for the whole mod. And... 666th post
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Probably not. I am already happy with whats been done. I want to finish the update of this mod ASAP.
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Hmmm....good idea.
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Now ingame. This will be the only old car I will do.
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Thanks. *Smoke On The Water plays in the background* So I found an unfinished model of a Ford LTD on the Download Center. Here's what I've done with it so far. It will make it into the mod because it needs at least one classic car. Just not sure which vehicle to replace it with. Original model by Angel Studios. Sourced by Paul Spain. Not really good with old american cars. If there is anything wrong with it, let me know.
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[BETA July 21][WIP]Los Angeles Mod v2.0 4x4 W00ds Map v1
itchboy replied to Xplorer4x4's topic in Submods [Not released]
Sent you a PM on the original chat we had. -
http://www.emergency-forum.de/board330-emergency-5/board379-emergency-5-modding/board389-emergency-5-modding-discoveries/59824-anleitung-um-modelle-in-den-editor-zu-importieren/ Here. It was done by using OGRE Scene Importer in 3dsMax. I don't have any of those programs (and EM5 won't work on my PC) and don't know shit on what to do because the instructions are in German. But anyone with time and skill has my permission to convert my models into EM5. The pics do say something. Existing EM4 models WON'T look out of place in EM5. The Passat model in that picture looks on level with the person models and the EM5 RW Model.
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Why shame? Is there anything you regret about them? Update on the mod: So if anyone's wondering what progress has been made, I give you this: ALLLLL ABOOOOAAARD HAHAHAHAHA!!!!
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
I think it would. That mod already has some of the ambulances in this pack though. -
Sorry if I didn't specifically mention you. But it is implied of course because you made the majority of the original LA Mod models.
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
If I weren't so busy, I wouldve done it by now.