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Everything posted by itchboy
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In 0.5, most of the stations are broken. When I am finished with my duties, there will be SEVEN fully functional stations in the map. 5x FD and EMS, 1x PD and 1x TEC
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Thanks for the feedback. Work will be slow here because my priority is with the civil car mod. Maybe if someone could volunteer their time and effort, then this could be done faster.
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Yo, did you get permission from CFD? He owns most of the vehicle lightbars (Arjent, Liberty) and the various parts (antenna, oval thing, pushbar, LED flashers) Me and him agreed that it would only be me who could release those parts.
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I'd like to present a little side project I've been doing besides the cars and scripts. I simply aim to make the majority (NOT ALL) of EM4's houses enterable. So I basically have to model their interiors, doors and separate their walls and doors. This isn't easy. Much help would be appreciated in making interior layouts, finding textures and setting these buildings up ingame. I would also need a lot of help in identifying what necessary furniture models need to be modeled and what exists in the game. Are we ready EMP? Here's the first. A Petrol Station. Comments and feedback welcome. Now can anyone answer how I can make those windows and one sided polygons render from behind? They appear from the front but not in the backside (like cars and objects)
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
You might convince me to make a 2015 Tahoe/Suburban when I am done with all these mods. -
Preview of TEC station. Orignal model is the tutorial station hangar by 16 Tons. Heavilly modified into openhouse by me. Yes, those windows are transparent too. Will contain several tow trucks as well as at least one engineer's van. Will have animated gates pretty soon.
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Projekt Improved Lights 1.0
itchboy replied to PaganiZonda760's topic in Mod Development and Concepts
You get my permission. BUT you need to take it up with CFD for usage of the lightbars and childs from the police upgrade mod. You MUST also properly credit every single model. That means I get credit and the game studios who own the converted models get credited. Be sure to credit some of the users on this site too whose content I borrowed from. You are also to include proper credits in all documentation, videos and releases that you will give. I won't need to tell you which models are mine and which are converted. -
Was the model done completely in Zmod or done in another program and then exported?
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What is the background? You modelled it and saved it, and you can't open it afterward?
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Not much. Emergency 4 Standard or DeluxeLos Angeles Mod 2.1American Civil Car PackLA Police UpgradeThis mod -
RSB Simulator 2014 - Emergency 4 [V3 WIP]
itchboy replied to Ghost Graphic Designs's topic in European Modding
That's awesome. Its great that me and the others on the topic were able to help you. Was it one of the new station streets that were causing problems? -
He fixed it by checking the streets editor (Shift F7) If the lines are red, then there is a street which is not connected to the rest of the system. The lines MUST intersect at any given point. It is a massive pain in the ass to find, but when you do, you won't need to change anything anymore. The streets ARE NOT the texture, but the blue lines similar to paths (BUT NOT THE PATHS) that the player vehicles use to go to places. They use it to find the best route to go to any location on the map. One way to narrow down which street is causing issues is to start from the bottom going up. Check all of the newly created streets you setup for any of the FD or PD stations. The issue might be there.
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
If it is only for personal usage and no release, it is no problem. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Appears to be bama's Pierce Engine. Reskinned and lighted by him I guess. Same story with the F550 ambulance seen in the video. Not really accurate to the actual units of the LAFD, but player's choice. -
Mmmmm...ground level shots. Like.
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Its your lights. Its up to you. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
They look nice. First time seeing this car pack on youtube btw. -
Nice conversion of my beer truck. IMO, you should get Finn to do the lights on the rest of the vehicles.
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I only plan on doing one other variant besides the ones that exist. There are three color variants for each vehicle right? I will replace one of these variants each with the other version of truck. 2010 Ford Taurus? I still have the original model of that car before I converted it into the 2013 model. Maybe it can make it in. The Ford Fusion is avaialble in the German forums btw. Its is the older model though.
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I personally don't like being compared to Hoppah. What he did for us is 1000 times more than everything I have done since I came here. I will be taking script requests once I finish the many mods I am working on. I don't think I have the time, patience, understanding and discipline to become a mod. And besides, what did I do to become a mod, People here become moderators based on the following: PopularityContributions to the communityWhether user is active everydayNumber of years active on the siteKnowledge of site rules and regulationsMust have something we call "bagag nawng", literally meaning "thick face". In other words, must have the backbone to call out rule violatorsAnd most of all, must be willing to help people.I think I am some of that, but certainly am not ALL of that. A mod IMO can't be one without all of those traits. Now back to topic. Should I also make various versions of the pickup trucks? For example, a short bed 2 door Ford F150?
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Something tells me you are looking for the Lampard Modification based on your signature. That mod was shut down because its author (your cousin probably) was banned. Suspiciously, he was banned for boasting about having a fake copy of Zmodeler, despite the fact you claim to have given him a legit copy. You may also be looking for the Toronto mod by nypdpoliceofficerxx. This mod was shut down because its author did not back up his mod files which were lost when his computer was destroyed. Due to the loss of content, the topic was deleted by request a few months ago.
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There's a lot new in it.
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Only the 4 door pickup trucks will have them. Specifically, the 4 door F350, Ram and F150. The other bed covers are WIP. F150 with bed cover featuring some of the changes to the F150 model: Stepboard now connected to body. Not floating anymoreFront and rear bumpers now mapped. Can be recoloredSide logos on the body + gas fillerGaps in wheel wells filled up
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Its freeplay Early during development we considered using mission scripts but we found it to be too difficult to script, and it would mean no MP.
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Beautiful. It really is a privelage to be working with this mod.