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itchboy

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Everything posted by itchboy

  1. I promised a playable Bronco of some kind in the mod. Here it is. Original base texture by Yankee43. Lightbar by EmC Unit and rihis.
  2. Two mini updates: These aren't completely brand new models but adaptations of the Ford pickup set I've made previously. This is the mid to late 80's versions and will feature alongside the 1992 Ford trucks we've made. When the mod originally released, I felt bad for short-changing you guys out of one LAPD SWAT truck. Here's that one truck I owe everyone. This truck carries an interesting story of how it came to be. (Original base texture by Yankee43, credits to bama1234 and SlateDragon for the ladder, Hoppah for the Code3 XL lightbar, edited into mini version by me; all other work by me) This vehicle is something we weren't even sure was real until we came across it in one photo. Our research and a bit of luck gave us the information that this vehicle was actually featured in Sierra's Police Quest: SWAT and featured some rear photos of this truck.
  3. For now, patches and bugfixes is okay. When I release the 80's update for the submod, it will require a full redownload and the patches and bugfixes .rar In order to keep things simple, the civilian car set will be a separate download entirely to avoid excess filesize.
  4. I posted this truck well over a year ago. It is finally here, well, kinda. This will be a rollback truck, but can also find use as other trucks and emergency vehicles. Model and texture by me,
  5. The situation has been resolved. I am very thankful that model theives in their community are a minority within a minority and there are other CS modders who have been more than respectful with me and are willing to stand up for me. CS modders started this, CS modders also helped resolved it. I am grateful that there are still many willing to be respectful of content. I don't know about the future though, this may repeat itself again but I trust there are at least people who will help me out next time. However with that in mind, I will keep to my plan of only creating 70% of the scratch made vehicles I originally promised. The remaining 30% will be civilian counterparts of playable units. TLDR: The traffic pack will still be 34 cars but only 24 will be entirely new models. I will release this initially and maybe down the road in 6 months, maybe a year, I'll add more, As seen on Jay Leno's Garage I previously said I didn't like this car, but it has grown on me. I also have a civilian version of it: And another car textured: I won't walk back any of the cars that were previously shown: What I have showcased will be included in the civilian car set.
  6. I am still keeping up momentum in spite of yesterday's setbacks. Here's a new Port Police cruiser added into the mod. We are quickly approaching 100 playable units for police. Hype.
  7. Over the last hour or so, I've found out there's yet again been unauthorized conversion of my assets into another game. Given the frequency of this happening, and in spite of all my warnings and notices, this behavior persists. I would like to share how I feel because you guys deserve the transparency. I am seriously considering a downgrade to the retro civilian car pack. Maybe we don't need that many car variations after all. There's no point in putting in the work if somebody else will just take it for their own uses anyway. This isn't final or set in stone though; I am still looking (yet again) for ways to remedy my situation. Regardless of the situation, the mod will still continue to be worked on but not with the as many vehicles as I initially wanted. Once again, don't send hate or harassment or abuse. This is to be handled as adults. I also stress that Steam and other platforms like Patreon, etc aren't making it easy to report this sort of thing, which is why I feel the need to speak out. However, me speaking out isn't license to go hunt down Cities Skylines modders. Not all of them are lazy, in fact it's a very small minority. All I want is for our content to be left alone for Em4/Em5 players to enjoy. At the minimum can we have that, please? What this means moving forward is that instead of scratch models, I'll be making civilian versions of existing playable cars. It won't look as nice, but it will do the job. I have most of what I need anyway so I'll stop here for now until some kind of resolution is reached. Still, it is disappointing that certain game communities outside of here continuously choose to treat me more as a content farm and less as a person with ownership and rights to my creations. I won't blame other games for it entirely either. The root cause of this is Em4 does not allow us to lock our models fully, and that anybody can unlcok them using the same tools we have. Unlike last time, I'm not stopping or taking breaks. You still are getting an update for the submod. However I'll probably start putting my time in other games where I can actually lock my content.
  8. With the inclusion of these two, that number is now 20 out of 34. I will add more than 34 cars though for the separately released retro civilian car set. Proj Nostalgia only needs those 34 to round out the slots of 30 civ cars plus 4 specific "truck" variants as specified ingame. Many people have suggested that I make LA taxis, LA buses and LA service vehicles but that one will be a stretch goal for now. Some of the civilian vehicles have dual roles. This vehicle comes in 2 versions. The Dodge variant will become a new playable unit, while the Plymouth version will be a civilian NPC car. There are more to come including some Japanese and European vehicles however the emphasis will be placed on American vehicles so that other mods have the option of having only American vehicles represented.
  9. Got 2 more on the way. However, it is time for me to start texturing cars again. This means you won't be seeing new models for the rest of the week. And another textured car here:
  10. Another 2 (well actually 3) out. These will be textured at a later date, in the same way as the other cars. One of these is a hint as to another playable unit for the submod.
  11. I decided to include one because of these two pictures. Look closely: Slicktop 83 or 85 LTD in the back, plus this (I am thinking real) slicktop Gran Fury. If you have more info on LAPD slicktops in the 80's, I would really appreciate it.
  12. Here's two cars from Dodge and Plymouth respectively. One of these will be turned into a Port Police cruiser when it is done. And here is a bonus Plymouth version. And one more vehicle textured up
  13. You can get all updates in the same place as where you downloaded the mod. A new function has been implemented. Check it out.
  14. Em4 has a 4GB patch? I never knew. Where can I find this thing and is there any contact information on the person who made it?
  15. Yes all the features have been returned. Thank you.
  16. I seem to be missing the spoiler function for posting. Also may I ask what happened with the underline feature now that the page feature is also gone.
  17. You might have forgotten to install the bugfixes .rar /*************************************************************************************/ 2 new cars modelled for the family. And some previously shown vehicles have been textured.
  18. That lightbar was a mindfuck. Pardon the language but for a long time I thought of it to be a pair of "mini" Twinsonics. I was wrong. It's actually a unique model of a fullsize 44 (or 48 inch) Code3 SD with the center section removed to allow for the fitting of a fullsize 100 watt speaker which would otherwise not fit within the metal center section. The process of getting info on the lightbar was wild: I found it in the most unusual of places: Retro Las Vegas Metro Police cars. With these in mind, no I do not have any plans for retro Las Vegas. However if anybody else wants to try it out for themselves, I will gladly provide whatever support I can. __________________________________________________________________________________________________________________________________________________________ The poll is in, the people have spoken: They can wait. A plurality of people want me to finish this mod with all the assets done. That is how it shall be.
  19. I'd like to give credit where due on that one: Those "new" songs are actually from Emergency 3, Em2 and Em1. All we did was include them as tribute to the older games because we like to remember where we came from. Personally I am glad that somebody paid attention to the music choices we put in.
  20. I also have 2 new additions to the PD family. Jeep Cherokee texture and wheels by Ibarra. Aerodynic lightbar by EmC Unit and rihis. SWAT SUV board texture by Hoppah. All other work by me.
  21. Another two out the door. Still need skins on the pending models once again but I like to keep moving forward.
  22. I am still making playable cars. This one's another chief vehicle added to the 80's set.
  23. Look at the title and the dates; this thread has been quite active even up to a week ago. The modders would also say if the mod is discontinued. In the future, please pay attention to the post dates and other activity before asking if a mod is dead.
  24. I think it's an editor thing; I fixed it by resetting the time from day to night. Sometimes it can be fixed by cycling through the light modes (game, off, on). The cause is having 0 flash intensity on some halogen lights. Not a big deal, happens all the time with CA steady red lights.
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