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Everything posted by itchboy
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To add to my post. Spotlight is probably a Whelen PAR46, so someone's gotta model one. HINT: I HAVE A SET OF THEMOlder CVPI of theirs has a Code3 360 which I also have btw Has an older Whelen Spotlight. This picture shows the newer CVPI's. They have Code3 21TR lightbars. I have many variants of these Code3 lightbars. This picture also gives a good view of the police uniforms worn by both male and female officers, so this could be useful for OP. Still uses the same older Whelen spotlight as the above. A third variant of CVPI uses a Whelen Liberty and has a rear traffic bar. I have a Whelen LIberty lightbar model ehehe.
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Kent (UK) Mod (Dev Release)
itchboy replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
This is the ace up my sleeve and the reason my LA mod has suddenly become private. This is gonna be one major development. Good luck with your map as well. Hopefully both of ours drop at the same time so that we can get USA and UK representation. -
Kent (UK) Mod (Dev Release)
itchboy replied to Pottyscotty's topic in Early Access/Alpha Stage Modifications
Map layout idea is good. Creating a cheap template like that is the basic foundation of any freeplay map. I have my own here that you may use as a guide. Its best to set the roads up to Em4 scale ahead before you actually lay them out. Also, you need to mind that the AI pathing in this game is horrible and would need to be a consideration once setup ingame. This kind of template allows for labels, quick changes, and when sized up to 8192^2, it can be put in the editor itself and worked on as an actual map. Its a gradual process from solid color to actual texture, so I wish you good luck on that propsect. My own map is still in the planning phase as well. Here's a little surprise reveal from my secret mod folder: Its basically the above layout but with a little more refinement done to it. Still needs a lot of work, but it will get there eventually. Thanks to mah bro, EmergencyFan6299, we got at least somewhere with it. -
Putting lights on a Person
itchboy replied to willowfork fire capt's topic in Modding Related Support
Kinda like how the LA Mod added the ballistic shield, MP5, and etc. I'm not sure with the scanning and lighting part. Those are just theories. The principle in this lies in the PutObjectInRightHand() function. -
Putting lights on a Person
itchboy replied to willowfork fire capt's topic in Modding Related Support
Theoretically, another way would be to create a flashlight object (with a light already in it), place it on the hand of the person via script, and then set the script to "scan" for the flashlight object and enable the light that is in it. Problem is, there is no way to "aim" the flashlight in Em4, so you'll only have a single corona marking where your unit is and not actually something useful for lighting a scene for example. -
I added this piece of code to my FireStation start script at the portion that belongs to the tiller m.PushActionExecuteCommand(ACTION_APPEND, "VcmdFlashingLights", &m, 0, false);I removed this line of code because the above does the same thing m.EnableBlueLights(false);Should work.
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Recipe for that Charger: My 2014 Charger modelWhelen Justice lightbarSingle spotlight on the driver's sideSkin to be provided by the OP of this post.Cute little oval antenna on the rear-ish part of the roof.
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IIRC, bama packaged the camera hack into the Montana mod. Check your em4.cfg (or em4deluxe.cfg if you play EM4 Deluxe) and see if the values are the same as the originals:
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Don't mind me, just posting more pretty pitchers. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Thanks bud. Ready to go? How about the fact that you needed me to clean up a lot of your things, and I still have a copy of whats not working in your mod. The community doesnt care about you bud. Its just mods and mods and mods for them. And thanks, I'm glad that I have another fan that believes I shouldn't be here. Fact is, I could hardly care what you or anyone else thinks. None of your words or actions have any bearing on what I do in Em4 and with my life. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
That was an idea, not an actual signing. And I could hardly care about my image right now. Your submod came to a halt because you dont know how to model any new units, you rely too heavilly on skins, and can't script or get most things done without my help. Me not giving my vehicles is just a petty excuse to say that its suddenly my fault you're not willing to invest time and effort into making your own mod. This kind of situation is really like the Mentor incident. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Answer is no. This pack is forever sealed in my HDD. I didnt explicitly give permission. I said that if I felt generous, I'd do it. Still, as the author of all this content, I have the right to revoke permision at any time as stated my the moderators. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
That's Em4's terrible person models for ya. -
Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
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I'd like to say that you got pretty close. I'd just make the greyish part into a more white color. Would need some antennas too along with spotlights. The rambar could also be downsized. A slicktop version would also be nice. Your Undercover lights look alright for the most part. Here's a little something I created back in the old days of 2011. This is a custom NFS mod that nobody has. I'd prefer you do a Tahoe as a stand-in for the Rhino SUV and an Explorer for the light Rhino SUV. Another personal unreleased mod for NFSMW. This is what I'd go for when doing the State Police Vehicle. For the State Police Vehicle, I don't think an Impala would be a good fit. I'd suggest sourcing an actual GTO model for that, or using a Dodge Charger as a substitute. It seems weird having a slower car for the State cars. Rockport city is quite endearing to me because it was one of the first games I learned to play and eventually mod.
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It does cause some animation isses that the person doesnt "walk" or "run" as if he or she is carrying something. Its a trade-off because the game doesnt change animations for the PutObjectInRightHand() function. You'll have to create 3 versions of the bag, one for idle position, one for running, and one for healing. You would then need to modify the MoveTo script to change the idle or healing model into the running model. You need 3 versions because the medic bag would need to have a different set of axis for different animations. See my Montana mod taser script, and the LA Mod MP5/M4a1 scripts. Note that there are 2 model variants for each gun.
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Sorry. Its hardcoded. Em4 has a specific set of equipment that cannot be added or removed. If only someone could get into the source code and change all of that.
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
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Copyright and Intellectual Property Compliance Regulations
itchboy replied to Newfoundking's topic in News & Announcement
I'm willing to handle it before any of you guys. I know it sucks having to do so much work on this site. -
Copyright and Intellectual Property Compliance Regulations
itchboy replied to Newfoundking's topic in News & Announcement
So will existing mods have to be readujsted to fit into these new rules? And how will it be enforced if that is so? -
There is no more community to give back to. Just 9 or 10 people who still have decency and respect for each other. You're talking about playing by the rules? NFK's post says you have about a dozen models that are in question. Not just one. Wasn't that the main argument that you used to villify the people who have done nothing wrong and played by the rules? Funny isn't it. MikeyPI, Turbosquid, and some GTA modders would be so proud wouldnt they? What is there to reconsider when your actions of creating a splinter website and rallying up your 'fans' have caused a great divide to the Em4 English Community, thousands of times more than any cancelled project could. If this community wants to heal, the majority need to understand, stealing models aint cool, you must respect the content author's wishes, crediting is the most basic step in using other people's things, and that reskin mods will be the end of this game. They also need ot understand that mods don't drop out of the sky and that they are not entitled to have a mod. The only way the community can go back to normal is if you own up to your mistakes and call off your keyboard hit-squad that badmouths this site and more importantly, if you would set an example to your followers that content should be respected, not descrated like what you did with your mods. Playing the victim and crying rape just vilifies the legitamate modders (that you apparently care so much about) and makes it seem like you are the only one who can be trusted. Truth is, this "community" that you say is so great and awesome doesn't really care. They only want mods, no matter what the quality, or shape or form. They don't care about me, you or anyone really as long as the .v3o's and .e4p's keep coming. Just something to consider, it'll probably not see much of an impact but if this community wants to heal it should take steps from its members to help return to normal. All just my opinion many might disagree and I understand that, food for thought. Nope. And there aint nothing that anyone can do to change my mind.
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
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Los Angeles Mod Vehicle Set [STOPPED]
itchboy replied to itchboy's topic in Mod Development and Concepts
Original model by MikeyPI, heavilly edited by me. Body shape was edited and UV mapping completely redone. Template + skin, stepboards, misc parts and emergency lighting by me. Lighted and put ingame by me. Original model is the NYPD Crane by MikeyPI from NYC Mod, heavilly edited by me. Converted to 4 door version and and UV mapping completely redone. Rear part is by Hoppah from LA Mod, heavilly reworked by me also. Emergency lighting and misc parts by me. Put ingame and lighted by me also. Chevrolet Silverado 2500HD model by me. Misc parts by me and lightbar is by bama1234. The model contains parts (bed equipment, side toolbox and divider) from the LA Mod USFS Utility by Hoppah. Lighted and put ingame by me as well. EDIT - Credits added.