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Everything posted by Mailman653
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Random question. Is it possible to make a helicopter in game which would theorteically function like a firetruck? Perhaps even giving it the ability to drop water like the airplane does? Has it been done or attempted before?
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Houston Mod(ON HOLD)
Mailman653 replied to willowfork fire capt's topic in Mod Development and Concepts
Mmm hmm, deffintely nice! -
Kind of! Save the file in .dds and make sure it's the same size as the original just in case.
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[DL] Map Textures Release
Mailman653 replied to rettungstier's topic in Mod Development and Concepts
Very nice! -
Just a random observation about that taser bug (I'm sure someone has tried this out already). If when the taser is used and it comes out upside down, could it be possible to turn the taser model upside down in the editor so that when it is used in-game, it comes right side up?
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http://www.emergency-forum.de/index.php?page=DatabaseItem&id=1833
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A Seagrave kind of looks like a Scania if that's what your asking.
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Is this it? http://www.emergency-forum.de/index.php?page=DatabaseItem&id=1210
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Thanks for the replies, guess I'll have to wait along with everyone else.
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I know it's a long shot but I thought I'd ask away. Anyone know of a Spartan model? Ideally I'd be a Metro but I'll take a Gladiator in it's place. I'm working on a personal mod and a Spartan would help a lot with the authenticity. I've seen that RCMP mod has a Spartan but who knows when that mod will be released.
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[WIP] Manhattan Modification [The Upper East Side] *New Video*
Mailman653 replied to Dyson's topic in Mods
Cool! New version is out. Hopefully the d/l doesn't freeze at 80% like it did with 3.04 when I tried to d/l it the first time. -
You can name roads? Sounds pretty neat. What does a name road look like? Does it show up on the UI "Road X" or something like that?
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Audio/FX. Men have three voice sets while women seem to have one. I believe the files you replace have to be in mono in order for them to work in-game. Perhaps someone with more knowlege on this can comment.
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[Released] FDNY Fire Academy Modification *SD*
Mailman653 replied to rafaelmfernandez's topic in Mods
Very cool -
There's also a sort of tutorial around as well. Personally I couldn't get it to work, maybe you'll have better luck!
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Thanks for the replies! This is just what I was looking for.
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That Spartan looks great!
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I've been re texturing a lot of billboards but there are a few I can't seem to find despite the fact that they appear in-game. Are they hidden or locked away somewhere in the v3o files? If so, how can I access them?
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lookinf to make a new mod like Manhattan but Chicago city
Mailman653 replied to poole3003's topic in Mods
Prepare to spend a lot of that free time! I've been working on my personal mod for over a month and I feel like I've only scratched the surface. With more time and experience, I hope to make a custom map one day but for now I'm settling for vehicles, textures and people. -
I like the ARFF, I just added one into my personal mod but I haven't ventured into scripting yet for the most part. Have you been able to get both water canons on it to work? I was thinking that since I have the limited water supply mod and it has a script for adding a roof canon (like many US trucks) I thought I could start from there. You're textures look great btw
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Sounds pretty neat, I just d/l an ARFF from a German site yesterday. I'm going put it into the two airport campaign missions in the game.