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A_StandardToaster

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  1. The link for the light pack seems to be broken. The mod looks absolutely amazing, though. The AMR ambulances are fantastic.
  2. I mean, that's fine if you're just using speakers, but it's terrible with headphones.
  3. I posted a similar question a few months ago, but no one seemed to have the same problem as me. My problem is that when two or more instances of one sound effect, for example: clanking noises during rapid deploy, spraying water sounds, are playing at the same time, the volume of each instance seems to "stack". To give a hypothetical scenario that's a little more clear: let's say I take an engine and remove all of the personnell. I equip all of the FF's with hoses but only connect one. This FF starts spraying the water and the volume of the sound effect is normal—equal to all the other sound effects. However, if a FF connects a second hose and starts spraying at the same time, the water sound effect is twice as loud as the first, and much louder than anything else in game. A third line is three times as loud, and so on. This happens with any of the sound effects with multiple instances playing at once such as sirens, doors opening and closing, etc. This occurs with all mods and in vanilla. Freeplay, campaign, and multiplayer as well. Does anyone else have this problem?
  4. I'm also having this problem. When the FF/Paramedics finish healing someone while having a hose equipped, they can't disconnect the hose or drop the medic bag. You can either kill them or restart the game; it's incredibly annoying. Also, are there any plans to have vehicles spawn in stations when freeplay is started? Otherwise, the mod is absolutely fantastic. If the few little bugs are fixed, it would be even better than LA 4x4.
  5. I have all of my volume settings in game adjusted already. I don't think it has to do with that, because if I were to turn down the volume enough for the hoses to be tolerable, the rest of the game would be very quiet.
  6. Hello, My apologies if this topic doesn't really belong here—I think it's the best choice. When in Freeplay, after apparatus have arrived on the scene of a fire, I typically get them parked up appropriately, then I rapid deploy. My problem is, the handlines used by FFs after rapid deploy and the water spraying sound effect are at least twice as loud as the game volume. This isn't really a big deal when I'm using my speakers normally, but when I'm using headphones (which is most of the time when I'm on my computer) it's so loud it's painful. The volume goes back to normal if I move my view so that the firefighters are on the very edge of the screen. Does anyone know how to fix this? Also, this occurs in all mods as well as vanilla EM4.
  7. Oh yeah, timezone might be an issue. PST here, but I'm flexible. I'd be more than willing to help start up a clan.
  8. I've been looking to play online as well. Harbor City or LA Mod would be a good time.
  9. I would like a rural freeplay map similar to the Forest Fire mission map on LA Mod. Is there one out there?
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