Hairyman
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Everything posted by Hairyman
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Don't they also have a "trash" line as well on the front plus the normal supply line for the likes of garbage fires and such?
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Xplorer4x4 mod with YSB changes (Available)
Hairyman replied to YSB's topic in Submods [Not released]
Works just fine for me on a Windows 7 Laptop 32bit -
I think the loading screen is just fine. You can make it what you like and fill it with pretty backgrounds and such but it isn't really required
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I'd continue using the current uniform design as i don't believe that we will have the new uniforms within the next 12 months
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NewFoundking, Copy the LA Mod directory into the mod folder so that there is two copies and change the name, then make your change to the em4mod.info, this i would think should give you multiple options when you go to load the different mods. I'm trying to also do item 1, it is a lttle harder than you discribe, you need to alter the LAtofirestation.script so that the ALS ambulance will return to either FS1 OR FS2. this bit i have not worked out just yet. Cheers Hairyman
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Hi All, I have managed to get some of this to work. I can get the ALS ambulance to spawn at freeplay start with a PM and PM stretcher team but the BC cannot call the new ALS and it cannot return to FS2 when all the spots at FS1 are filled. I have attached the 4 script files that i have attempted to change. Cheers
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Correction Eggcarton to my post. The new Type 1's are built by Mills-Tui. We have one sitting in town now under lock and key and i checked the builders plate last night when we were all looking at it !
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I'd hazard a guess that they are new heavy rescue appliances if they are from Mills-Tui. The new type 1,2 and 3's are built by SEM
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WOW, awesome work eggcarton.
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Is there anymore news on the progress of this mod, seems to have gone very quiet. Cheers Aaron
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Andrew, I was thinking of a Scania Rescue Pump much like how the Type 2 Isuzu's are Rescue Pumps also not so much of a straight rescue truck but hey if Egg wishes to make that as well, COOL Cheers Aaron
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Eggcarton, I think to make the unit rescue, externally you may only need to add the "Rescue" markings on the rollup doors. The major change would to go with the new markings or not. With the new markings, would you go to LED lights to match the current rollout of new appliances? Cheers Hairyman
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WOW !!! Can't wait for the Aerial Pump
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Just found this thread after searching to see if an Aussie mod was being created. True blue Aussie, born and breed. Also a NSWFB firey, 5 and half years
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Awesome, thankyou for responding Hoppah
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Hoppah, Will the pathing problem with the ambo's leaving the hospital be fixed in 2.0? Cheers
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[EM4] Los Angeles Mod bugs, issues and problems
Hairyman replied to Hoppah's topic in Los Angeles Mod
Hoppah, Excellent work and now with the second patch has definately made it heaps better. No such problems yet to speak of after a 5 hour session in free-play. The only thing that i have found is that people often wander onto the road and block traffic. I also have the left turn from the right lane issue but it is not as bad as it was before patch 2. Often a police officer is all that is needed to redirect some traffic so that it starts flowing again. Pathing problem at the hospital once patients are dropped off and the ambulance goes on patrol I had only one suicide attempt in the water and the diver was able to enter and retrieve the person with no problems. Andrew2007, is your avatar a pic that you found or are you NSWFB? Cheers Aaron (hairyman) -
[EM4] Los Angeles Mod bugs, issues and problems
Hairyman replied to Hoppah's topic in Los Angeles Mod
The chase command is in Freeplay mode as i have used it successfully a number of times. click on a patrol car and then the icon is in the bottom right corner of the menu. I am at work at the moment so i don't have it in front of me at this point in time to give a better description of it. Cheers Aaron (Hairyman) -
Hoppah, Awesome work, i am about to start the download but i noticed that there is a patch already available? Are you able to provide some more information about this? Cheers Aaron
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Or you could do what i did and get a Heavy Rescue Utility and put a diver in that and park it at the back of the station and call it on when required. The divers walk to slow so adding them to the default load for the USAR vehicle would slow down the response of the USAR truck by a minute or so, plus you don't need the divers all the time anyway
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WOW Hoppah, what have you done This will open a huge amount of possibilities but congrats on the achievement so far
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Firstly, awesome work Hoppah. Next, is there a possiblity of seeing a pic of both FS1 and the hospital? i'm not sure if i remember seeing one of the hospital but i don't think there has been one os FS1. i did actually sit and read every page but that was 2 weeks ago now, only do it if you have some time. Keep up the good work Hoppah, can't wait to see it Cheers Aaron (Hairyman) Aussie Firefighter
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Hoppah, Your image in your sig isn't working which shows the LA Mod logo. i found the code in the first 10 or so pages of this thread. Not sure if you were aware or not. Keep up the good work.
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Places in the World for Mods
Hairyman replied to Commander Rasseru's topic in Modding Related Support
I'll put my vote in for Sydney, NSW, Australia and i'm a NSW Firefighter as well