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EM4life

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Everything posted by EM4life

  1. I'm not very good at modeling, OK at scripting, not very good at skinning, but I'm awsome with lights.
  2. I would love to see this in-game but since you have no time, we'll need new people to get this going again...
  3. Maybe someone could get another Caltrans project going...
  4. Whoa, I would do that if I were you...
  5. I would like to see this project take flight again...if anyone has any spare time and is good with modeling, maybe we should get this going again?
  6. I renamed it to "AMBULANCE02LED", so just switch it out with the "021" right? BTW: Everything is working fine but it is staffing the three Ambulances with only an EMT Stretcher not the Paramedic FF and Paramedic Stretcher. What line does it use to staff the guys at FS 1 for the Ambulances?
  7. What do you mean? He got rid of his account?
  8. Maybe we can get a hold of the original model...just don't know how... BTW: Wasn't this guy just a guest?
  9. First, how do I find line say 350, and, second, mine calls it "(v.GetVehicleType() == VT_AMBULANCE_RTW)", while others are called "(StrCompare(v.GetPrototypeFileName(), OBJ_USAR) == 0)" The USAR is the same for all other vehicles, except the ambulance which is always "VT_AMBULANCE_RTW".
  10. I think it means he can't edit the model, meaning it's locked.
  11. This project is dead right? *I can't believe I just asked that, after 8 months of inactivity...*
  12. PROBLEM: All is working well except the alarm. When raised to refill the vehicles, it shows a script error for the new ambulances Does anyone know the script lines (In LAFireStation script right?) that are used when the alarm is raised for the ambulances at FS 1?
  13. That could look good. BTW: Hoppah skinned that lightbar kinda wierd, maybe you should use the lightbar on the three PD units from this mod.
  14. They might have said they may be doing one. But, true, they do have pepper spray.
  15. Well...at least we still have the Engineer (CalTrans) truck...
  16. NEWS: Fixed everything, got the Ambulance to go to station with no problems.
  17. NEWS: Now, I've edited the scripts so that it will at least go to FS but it won't open the doors and enter. Does anyone know how to make the doors open?
  18. It already has that command, yet it says "vehicle does not belong in the fire station!" No it doesn't...I had to do that myself...
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