Jump to content

Dosedmonkey

Members
  • Posts

    373
  • Joined

  • Last visited

  • Days Won

    2

Posts posted by Dosedmonkey

  1. Follow the tutorials I PMed you yesterday precisely otherwise you'll get no where with this mod without learning for yourself. Its impossible to be in charge of something you don't understand yourself. If your genuinely interested in modding this game, I would recommend learning to model and UVMap thengo join a smaller mod like Leeds mod, which needs the extra help.

    In brief, this mod with die if you don't put the effort into learning to model.

  2. The man who mans the BA board is in charge of all people who are wearing BA, and can say when they must leave the building, and calculate how much longer their air will last, and so if a team has lost contact and been in there too long, they know they need to send in help, and exactly who is in the building, what they are doing, and where they're doing it.

    How will this work in game, do people don their BA gear at him?

  3. Rexon, send people PMs for questions like that in future, I will PM you in a second.

    I love the IRU and the hovercraft looks like it will be great.

    Will there be any new missions or new water based freeplay events?

    I will be sorting the units out for first release on standard freeplay map, a less someone wants to map for the mod. Then second release will have the unique map.

    MOD UPDATE

    Okay, as I said before got the hovercraft modelled, also now have the aerial ladder and an airport fire truck modelled, so this will complete the fire brigade. Just got to skin them and put them in game once I get a chance to get to my home computer, damn working away from home lol.

  4. I know...... I think you should just add a command for the normal Firefighters to change into HAZMAT suits. If you can :P

    Yeah i've already done that in my mod lol, took a while to get it right with the separate BA gear button to work together lol.

    I hate the default hazmat fireman model, but i can't make completely original personnel models for em4 yet, and its impossible to modify old ones for this purpose... so far lol.

    Also you can link off my account until sniped sorts an upload...

    Banner_1.jpg

    http://img.photobucket.com/albums/v612/eggburt/Banner_1.jpg

  5. Sorry guys, no updates, just ended a long term relationship last week with my now ex girlfriend, so got a lot of stuff to sort out, but don't worry, the mod is not dead!! And the next update will have some great (amphibious) original work in it!

    Hey, more time to mod now anyway this means. :laugh:

  6. CPR is changing all the time, they changed it a couple of years ago so its thirty compressions and two breaths now, same for children, but what they tell first aiders is, don't do breaths if you don't feel comfortable just make sure you do something, as it massively raises the chances of survival.

    Defibs aren't done on a numerical value, just when there is no pulse and as such the heart as stopped, automatic defib machines for first aiders automatically check there is no heartbeat before automatically administering the required amount of shocks until it detects heart beat, then you should carry on with CPR until emergency services arrive.

  7. I believe the MCA have three of those contracted out, one was on the programme "Sea Patrol UK" as part of the team searching for an object spotted in the water outside of Dover. This exact one the photo is of had a page written about it in the last NUMAST (Merchant Navy Union Paper) and it wasn't until I was reading that I noticed it had water cannons on top of it!

    Okay just finished modeling the Hovercraft, won't get to UVMap and skin it until Saturday though. :raucher:

    Will put screen shots up after the weekend like usual.

×
×
  • Create New...