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Dosedmonkey

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Everything posted by Dosedmonkey

  1. Yeah that sounds about right, nice one buddy.
  2. I agree there, if your planning to re-do all the England mod stuff, to a better standard, maybe it'd be better just to collabarate on the London mod. As most of the old England mod units are not upto the standard of your new Ambulance or the London mod. Don't take that as a insult, I'm purely saying you seem to have improved a lot, which is great. Nice new stuff, if its not Chideas Aerial Ladder model, its very similiar, please check as he would need to be credited in your readme! Although he doesn't mind you using the model.
  3. Is that Chideas model? I am half way through doing the same model.
  4. London mod looks like it'll be better
  5. I realise, thats why I said I was joking.
  6. I'm pretty sure this mod is dead peeps.
  7. There was liturally like over 40 of them, so they must use them a lot, not sure what for though, never seen them before, all looked fairly new.
  8. Its true nick does need to get a life, JOKING! I think theres a lot of British mods at the mo, people need to concentrate work into the active ones, imo. Best of luck though mate, and feel free to PM any questions my way as usual.
  9. The freeplay maps are not big enough and you are limited to the terrian design. lol
  10. Fires, road accidents and suicides are already in freeplay.
  11. This hovercraft is only used on inshore wters and large sand/mud areas so i'm still weighing up how we will impliment it yet. At first I will put it in as sea only whilst getting the rest of the content in I think, as its a bit of a mini project. http://www.rnli.org.uk/what_we_do/lifeboat...articleid=44214
  12. Going to wait til I skin it as it won't take long, I got the turbines rotating in it though, hehe!
  13. I have no idea why not more people are excited about this mod, looks immense!
  14. For this vehicle we required to sacrifice quite a few polygons. As its quite a large detailed model. 3,000 polygons really isn't that high though. And most of our vehicles in the game are quite small so will also have less then average polygons on the screen. I'm confident it will pan out. For example the Hovercraft is much less polys as it is much smaller, and less complex shape.
  15. The wheels are seperate models, you add them into the editor as an extra object. Open the EM4 editor up and check some of the original vehicles out, then follow Hoppahs superb tutorials.
  16. Oh my god, this mod is amazing, you even put in a little AFFF tank for the inductor to suck the foam into the hose line, thats so cool!
  17. Just follow Hoppahs tutorial, its very simple. Much quicker then modeling. http://www.emergency-planet.com/index.php?...0&Itemid=35
  18. Try and base the buildings on real Leeds ones, people will like that. Wheels are added separately in the EM4 editor.
  19. Went past the MET Operational/Operations HQ on Saturday by chance when driving, noticed their car park was absolutely full of vans, similiar to the Mercedes Benz Sprinter (Bomb Squad) but with windows in, like this...
  20. This mod is going to be quality, keep it up guys!
  21. Ah thats handy, always see these sketchup models and they never seem to materialise into a mod so did wonder lol. Thanks Bennie.
  22. Is it possible to get sketch models in zmodeler then? Save them as a 3ds for example.
  23. If its in game Bazz then you'll want to use fraps to screenshot, if its just a application like Zmodeler, use the print screen button then just paste it into MSPaint which will already be on your PC.
  24. Yes if you like haven't done a update already that day, otherwise your just bumping posting every time you add another three polys to your model.
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