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EmC-Unit

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Everything posted by EmC-Unit

  1. You need a Zm2 Import moddel,wheels (if texture won't import - do it by hand) select all, turn on select mode, than press Scale , than Ctrl+Shift+Click - you will get "Quick Scale Mode" in witch you will be able to change in % the size. If you get done - export the moddels.
  2. And with doors you can turn on "Snap to object" (witch will cause them to magnet to surface) witch helps a lot with doors.
  3. Dyson told me - yes. MDPD, CSI about other - will see in the future. Alpha released when i left alone and was going to give up, but now our team have all we need to do it to the end. New unit: MDFR Freightliner 2003 Ambulance (Cab moddel taken from LA Aditional Units Submod*) Credits: Voodoo_Operator, Rihis, EmC-Unit, Hennefer95.
  4. I meant that to TacticalRooster22, sry my bad (somehow yesterday can't see who was quoted)
  5. Thanks for the warm comments guys Wow you are still alive on the froum)) Only one - no, but you can sub for Dyson , Mentor1159, And me there will be videos about the mod (but anw we will be posting them here ) And for the updates: Reworked Braun/International Rescue 7 Ambulance Credits: Rihis, EmC-Unit, Hennefer95.
  6. News: Rework on MDFR Sterling Acterra Ambulance Credits: Rihis, EmC-Unit, Hennefer95.
  7. Have an update for you, it took my whole day , really hope you like it: Rework on International 2009 Ambulance Credits: Rihis, EmC-Unit, Hennefer95.
  8. Awkey, so finaly i am free and up to do some modding, hope to see you in the end! EMS Battalion 1: Credits: Itchboy, Terrow, Hennefer95, EmC-Unit. P.S. Welcome a new team member - Mentor1159 !
  9. Have you changed the size on Bearcat?
  10. Our development like a waves. And the new one is coming very soon, like Nikita Khrushchev said: goals are setted up, tasks identified. But i am worried about em5, so will see Here's thing i can show ya, in case i am replaying: new face on sterling acterra amb
  11. Wow, so many mods... So the only eror that shows up: Emergency 4 Deluxe only!?Load scene failedI'm facing this for a first time, but my easy gues would be - you have a deluxe version event (for ex leaking hydrant) on a freeplay map. P.S. You can attach log file via "Attach File" option, it's kina more fast and easy for the receiving end.
  12. Without much sarcasm , you are not adding Log so gues can be wrong, from what i saw people with standart game client don't have deluxe map parts (buildings and etc) in my cases it was not causing CTD, but myabe in your case objects connected with scripts?
  13. I can't find things that works fine, all parts seems bugged - missing cursors, immune fire, cars engine scripts and etc
  14. Edit the entercar script and palce a HZ FF command below Decon-P type
  15. Nice one! Btw could you made an old E-350?
  16. 5th guy can be a supervisor on Team Speack in case you roleplay. But more than 4 connections -
  17. Being much not in the mood , but here's my entry: Credits: nnico, cops, Florian B., rihis.
  18. Modding alone sucks

  19. Man it is amazing and stunning!!!
  20. From what i see the "v" should not be there (in two palces) Example wrong: }else if (StrCompare(v.GetPrototypeFileName(), PROTO_B1) == 0 ||StrCompare(v.GetPrototypeFilename(), PROTO_B2) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B3) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B4) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B5) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B6) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B7) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B8) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B9) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C1) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C2) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C3) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C4) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C5) == 0)v{Example right }else if (StrCompare(v.GetPrototypeFileName(), PROTO_B1) == 0 ||StrCompare(v.GetPrototypeFilename(), PROTO_B2) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B3) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B4) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B5) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B6) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B7) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B8) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_B9) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C1) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C2) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C3) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C4) == 0 ||StrCompare(v.GetPrototypeFileName(), PROTO_C5) == 0){
  21. 13 Days left for the release. IMO not wourth it, as you have good skills in skinning you can start em5 mod with some reskins (with moddels that are ingame)
  22. Nice, but that retro Mack fire truck with led bars looks sick. (don't tell me it's fake), anyways
  23. Thanks When i'm playing, got all of them on fp map. the only thing that you might miss - suicide attempts due to my map edit, but all other accidents not touched.
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