Thx for coments I know that. The model based of old bamas impel HR truck. I have improved it significantly, and i'm satisfied with the end result. cool No.
Well the game reduce the quality, and render it not like in 3d modding space. Don't know any options, i am only Zm2 user. Btw if you wish to create a mod, you could try Las Vegas, it has some nice paints.
I am using 2000x2000 (and 1024x1024 when thats it'chboys) and my game can run all units called somwhere on half empty map with all 140+- bluelights on without that much lagging. And my computer specs rated on youtube coments as a "trash".
Using one texture is better than few, it's less for th game to load up and resize when you zoom-unzoom.
Many earth cycles ago i found out that i can scale objects with % in zm (with Ctrl+scaling option on the moddel) that changed my too (and other modders was like - you still don't know that? lol.)
You should better clean your mod (submod) first, it is half unfinished. The new lights you did are honestly great - but i would not load your mod againe 2play.
Can you reaupload the mod elsewhere? Mega hold download at half and force to install their s**t to continiune. Opened with google chrome and it let me download all...
It's very easy to find out in paint.net with preview part on tab. I did tutorial on adding those 5 years ago, and nobody ever used it. As it say you need theDxTex Program. I'll leave a link to it, use google translate if interested. If it will work your way, try DXT3 and 5. P.S. Remember that using alpha reflections results in sacrificing transparency of the skin.
Wow, so many replays and even a gif (i was waiting for ). Thanks guys!
I would like to know your opinion on making one or many numbered civil police cruisers parked at our police dept. (Please vote in the poll).
And it's ok - file storage sites delete the files if the owner don't register before uploading or in case the storage time is over. I think you won't find this addon because the author was active year ago.
um, maybe change the placing on axis and move the object at one like on the floor? Or add objcts on the way (like ballz) so the object appears on 1 2 3 4 5 position