Lokks good ha ha Why than ask when you are not going to do? Those organisations are not missing, they are not needed in the mod as a clones of the same moddels - that serve the exact same purpose.
If you have nothing to do, you can resize all stuff. I think words about scale in stock em4 should be censored - i had no idea about that before goog writed about that.
Thx for coments I know that. The model based of old bamas impel HR truck. I have improved it significantly, and i'm satisfied with the end result. cool No.
Well the game reduce the quality, and render it not like in 3d modding space. Don't know any options, i am only Zm2 user. Btw if you wish to create a mod, you could try Las Vegas, it has some nice paints.
I am using 2000x2000 (and 1024x1024 when thats it'chboys) and my game can run all units called somwhere on half empty map with all 140+- bluelights on without that much lagging. And my computer specs rated on youtube coments as a "trash".
Using one texture is better than few, it's less for th game to load up and resize when you zoom-unzoom.
Many earth cycles ago i found out that i can scale objects with % in zm (with Ctrl+scaling option on the moddel) that changed my too (and other modders was like - you still don't know that? lol.)
You should better clean your mod (submod) first, it is half unfinished. The new lights you did are honestly great - but i would not load your mod againe 2play.